SirSticky Hornpipe
Registered User
Join date: 24 Jun 2005
Posts: 43
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10-24-2009 17:06
I am using s standard looping sound script, but i woulds like it to stop after a set time of 60 seconds, could you please advise how i would go about doing that. This is the script i have:
default {
touch_start(integer total_number) {
llLoopSound(llGetInventoryName(INVENTORY_SOUND,0),1);
}
}
thanks in advance.
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Rolig Loon
Not as dumb as I look
Join date: 22 Mar 2007
Posts: 2,482
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10-24-2009 17:19
default {
touch_start(integer total_number) { llSetTimerEvent(60); llLoopSound(llGetInventoryName(INVENTORY_SOUND,0),1);
}
timer() { llStopSound(); llSetTimerEvent(0); } }
_____________________
It's hard to tell gender from names around here but if you care, Rolig = she. And I exist only in SL, so don't ask....  Look for my work in XStreetSL at 
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SirSticky Hornpipe
Registered User
Join date: 24 Jun 2005
Posts: 43
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thankies
10-24-2009 17:23
Thankyou Rolig, works a treat.
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