HELP! 2K for EASY Scripting Job--First to Send Gets Lindens PLEASE!!!
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Arielyn Docherty
I DO Believe in Santa!
Join date: 3 Jul 2007
Posts: 625
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08-11-2009 17:46
Please....for the love of all things holy....help me before I'm BALD! I'm trying to use a texture in the library: Water - ripple layer 2. I want to animate it so it goes north to south. When I add a texture anim script, it goes east to west. Rotate the prim, still happens. Rotate the texture, still happens. If someone can give me a full perms flat prim with that texture animated north to south, I will PAY YOU!! PLEASEEEEEEEEEEE. Argh.
I'm in world: arielyn docherty.
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Ruthven Willenov
Darkness in your light
Join date: 16 Jan 2008
Posts: 965
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08-11-2009 18:11
really? it continues to move north-south after rotating the prim? rotating the texture should work fine too, but the fact that it still moves west-east after rotating the prim is really odd
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Arielyn Docherty
I DO Believe in Santa!
Join date: 3 Jul 2007
Posts: 625
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08-11-2009 18:13
I want it to go N/S--up and down, like flowing water. Instead, that texture just can't be animated to go that direction! It moves side to side. If you get the anim going N/S, the texture flips 90 degrees. I'm losing my mind here, and I know it must be an easy fix!!! ARGGGHHH.
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Rolig Loon
Not as dumb as I look
Join date: 22 Mar 2007
Posts: 2,482
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08-11-2009 18:13
This really shouldn't be that hard, and it's not worth paying for. You could do this yourself. default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, ALL_SIDES, 1, 1, 0.0, 0.0, 0.5); } }
Apply the texture to the prim and then rotate it either +90 degrees or -90 degrees, depending on whether you want it rotating Up >> Down or Down >> Up. If you only want the texture on one side, change ALL_SIDES to the number of the face you want to animate. Speed it up or slow it down by changing the last number from 0.5 to something you like better.
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It's hard to tell gender from names around here but if you care, Rolig = she. And I exist only in SL, so don't ask....  Look for my work in XStreetSL at 
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Arielyn Docherty
I DO Believe in Santa!
Join date: 3 Jul 2007
Posts: 625
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08-11-2009 18:15
Honestly, I've tried that!! I swear, if you can put that library texture on a flat prim, make it go from north to south (up and down) I'll GLADLY part with the Lindens. I've been at this for TWO HOURS and I'm fed up. I can make it go north south, but then the texture itself is sideways.
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Ruthven Willenov
Darkness in your light
Join date: 16 Jan 2008
Posts: 965
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08-11-2009 18:21
i dunno why you're not seeing it move down after rotating the texture 90 degrees, works fine for me
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Arielyn Docherty
I DO Believe in Santa!
Join date: 3 Jul 2007
Posts: 625
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08-11-2009 18:27
If you can send me a prim with that texture, as it is, moving from top to bottom, I will pay you the lindens.
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Rolig Loon
Not as dumb as I look
Join date: 22 Mar 2007
Posts: 2,482
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08-11-2009 18:31
The texture does move down just fine. Arielyn is right, though. If you want to turn the texture itself 90 degrees but not the direction of rotation, you can't do it in world. You would have to download the texture and rotate it in Photoshop. Unfortunately, you don't have perms to do that. The texture can't be downloaded.
_____________________
It's hard to tell gender from names around here but if you care, Rolig = she. And I exist only in SL, so don't ask....  Look for my work in XStreetSL at 
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Arielyn Docherty
I DO Believe in Santa!
Join date: 3 Jul 2007
Posts: 625
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08-11-2009 18:33
Thanks Rolig. I can't snag the texture either because of the transparency. Grrrrr. Well it was worth a shot. You all are the best.
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Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
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08-11-2009 19:07
Yeah, it's a limitation of the texture animation in that SMOOTH/LOOP only move the texture in the U direction, not V. Only way it can be done is as said; rotate the texture 90 degrees outside of SL and reupload. Unfortunately, you can't do that with library textures. :-/
I've had to do the same thing with pulse-wave textures (light-to-dark or transparent-to-opaque ones) You have to upload them where the gradient goes left-to-right (X or U), otherwise, it doesn't appear to do anything.
The texture animation system for the scroll mode needs an X AND a Y rate.
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Arielyn Docherty
I DO Believe in Santa!
Join date: 3 Jul 2007
Posts: 625
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08-11-2009 19:11
Ruthven was able to rotate the texture for me in Gimp--texture needed to be moved to my own folders before it was able to be saved, then it needed to be made tileable after hitting the alpha channel. THANK YOUUUUUUUUUUUUUUUUUU!!!
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Ruthven Willenov
Darkness in your light
Join date: 16 Jan 2008
Posts: 965
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08-11-2009 23:38
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Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
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08-12-2009 01:13
From: Talarus Luan Unfortunately, you can't do that with library textures. :-/ Talarus, yes you can, you just need to copy it from the Library and save into your inventory texture folder, then open it and download to desktop.
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