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Question about Poofers

Vicky Christensen
Registered User
Join date: 29 Dec 2005
Posts: 47
02-11-2007 02:07
Hi Scripters,

Got a quick question for you. I'm working on a poofer but it doesn't seem to activate when I enter a new sim.

However, it works for teleporting within the same sim.

I am checking for two events: Changed_teleport, and Changed_region.
The destination sim allows for scripts to run, and yet it doesn't trigger.

Is that just the way things are? Or should I be checking some other event? Thanks,

Vicky
Vicky Christensen
Registered User
Join date: 29 Dec 2005
Posts: 47
02-11-2007 11:43
Bueller?
Elsewhere Essex
Registered User
Join date: 8 Sep 2006
Posts: 50
02-11-2007 13:14
try using this as your if statement in the changed() event
CODE

changed(integer change){
if((change & CHANGED_TELEPORT) || (change & CHANGED_REGION)){
//your code here
}
}
Vicky Christensen
Registered User
Join date: 29 Dec 2005
Posts: 47
02-11-2007 16:32
Thanks for trying Elsewhere, but that didn't quite do the trick either.
Maybe something is going on with SL itself?