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Vicky Christensen
Registered User
Join date: 29 Dec 2005
Posts: 47
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02-11-2007 02:07
Hi Scripters,
Got a quick question for you. I'm working on a poofer but it doesn't seem to activate when I enter a new sim.
However, it works for teleporting within the same sim.
I am checking for two events: Changed_teleport, and Changed_region. The destination sim allows for scripts to run, and yet it doesn't trigger.
Is that just the way things are? Or should I be checking some other event? Thanks,
Vicky
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Vicky Christensen
Registered User
Join date: 29 Dec 2005
Posts: 47
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02-11-2007 11:43
Bueller?
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Elsewhere Essex
Registered User
Join date: 8 Sep 2006
Posts: 50
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02-11-2007 13:14
try using this as your if statement in the changed() event changed(integer change){ if((change & CHANGED_TELEPORT) || (change & CHANGED_REGION)){ //your code here } }
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Vicky Christensen
Registered User
Join date: 29 Dec 2005
Posts: 47
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02-11-2007 16:32
Thanks for trying Elsewhere, but that didn't quite do the trick either. Maybe something is going on with SL itself?
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