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Cris Poliak
Registered User
Join date: 14 Apr 2008
Posts: 27
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04-25-2008 08:59
Hello guys I made a 3DS Shape for Second Life and I want to know how can I convert that format to one that changes the appearance properties. I think that first I will need the 3DS format reference manual to understand how to work with that coordinates using C# or C++, but I don't know where can I find it.
Any ideas on where to get that information?
Thanks in advance.
Regards.
Cris.
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Mrc Homewood
Mentor of Randomness
Join date: 24 Feb 2007
Posts: 779
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04-25-2008 13:10
there is something on slex to do that i forget what the name of it is
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Xhawkx Holden
Registered User
Join date: 1 Nov 2006
Posts: 86
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04-26-2008 09:13
do a search for 3ds max and sculptie... there are several tutorials on how to get a sculptie map from a 3ds object
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Cris Poliak
Registered User
Join date: 14 Apr 2008
Posts: 27
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04-27-2008 09:00
From: Xhawkx Holden do a search for 3ds max and sculptie... there are several tutorials on how to get a sculptie map from a 3ds object Ok I'll try to find a solution for it on tutorials =) Thx guys.
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Jesse Barnett
500,000 scoville units
Join date: 21 May 2006
Posts: 4,160
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04-27-2008 09:30
From: Cris Poliak Ok I'll try to find a solution for it on tutorials =) Thx guys. There are a few people who use 3ds over in both Animation Tips and Building Tips forums and can directly help you.
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I (who is a she not a he) reserve the right to exercise selective comprehension of the OP's question at anytime. From: someone I am still around, just no longer here. See you across the aisle. Hope LL burns in hell for archiving this forum
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