Krazzora Zaftig
Do you have my marbles?
Join date: 20 Aug 2005
Posts: 649
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11-25-2005 14:14
Looking for sample scripts of the following items but can't find them. Are there any out there? can anyone point me to something that might help understand thses items if not? Multi-view texture viewer (to show more then one texture at a time) Sim status script Avatar radar Flight assist
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Senuka Harbinger
A-Life, one bit at a time
Join date: 24 Oct 2005
Posts: 491
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11-25-2005 23:13
From: Krazzora Zaftig Looking for sample scripts of the following items but can't find them. Are there any out there? can anyone point me to something that might help understand thses items if not? Multi-view texture viewer (to show more then one texture at a time) Sim status script Avatar radar Flight assist Someone helped me out with my combat sim by posting a "passive" avatar radar (that is, it updates the targets when you ping the area, as opposed to an auto-update). I believe it can be found here. I have a tweaked beta version of this if you wish to contact me in game.
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Padraig Stygian
The thin mick
Join date: 15 Aug 2004
Posts: 111
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11-26-2005 16:13
This is the simplest sim stats script I could whip up.  It doesn't do much, but it'll give you the FPS and the Time Dilation of whatever sim it's in -- and it updates everything on every cycle so it works just as well in a HUD attachment. //This is the delay between scans, in seconds. You can change this. float delay = 5.0;
//Don't change these. string name; string fps; string timeD; default { state_entry() { llSetTimerEvent(delay); } timer() { name = llGetRegionName(); fps = (string)llGetRegionFPS(); timeD = (string)llGetRegionTimeDilation(); llSetText("Region: " + name + "\nFPS: " + fps + "\nTime Dilation: " + timeD, <1,1,1>, 1); } }
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