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Animation Screwing up on Vehicle

Alidar Moxie
Registered User
Join date: 2 Dec 2005
Posts: 47
03-15-2007 06:45
I'll start of by saying I am unsure if I should post this in the animation forum or this one, but I thought I would start here as I am sure there is just some sort of flag I am missing.

I am working on a personal project, a hot air balloon, and I wanted the 'pilot' to stand when, well, piloting. To accomplish this is use

CODE

llStopAnimation("sit");
llStartAnimation("stand");


I'm not at my main computer or I would send a bigger code sample, but essentially I have this code right after I take controls from the pilot (using pass through FALSE).

The issue is when I descend (using the 'C' key) there is a point in my descent where everything acts as if I am trying to move through an invisible floor, i.e. my legs start folding up under themselves until I am sitting like I am in some sort of kneeling position all pretzel like. The top of my body seems fine. I've turned off all of my animation overrides, etc.

Please let me know if anyone has any ideas.

-Alidar Moxie
Escort DeFarge
Together
Join date: 18 Nov 2004
Posts: 681
03-15-2007 08:03
you'll need a high priority animation that locks the legs... the default one doesn't
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Alidar Moxie
Registered User
Join date: 2 Dec 2005
Posts: 47
03-15-2007 08:34
So, just to make sure that I have it straight from what I just read on the forums, if I create a new animation, go to frame 2 and move all of the leg (and maybe waist) joints slightly and upload with with a priority of 4 then I should be good?

If so that will work out fine as I had planned on making a 'piloting' animation anyways.