Hello! I'd like to send messages to objects within the same sim but out of shouting distance. What's the best way to do this?
Thanks!
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Sending messages to other object in sim |
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Mike Flimflam
Registered User
Join date: 25 Jan 2006
Posts: 3
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04-25-2006 19:04
Hello! I'd like to send messages to objects within the same sim but out of shouting distance. What's the best way to do this?
Thanks! |
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Russell Hansen
Texi pets are here!
Join date: 11 Apr 2006
Posts: 107
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04-25-2006 20:18
There are several threads on inter-object communication. Object email is one way. Here is a thread that talks about it.
/54/7e/96740/1.html |
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Rayve Mendicant
Scripts for L$5 billion
Join date: 12 Mar 2005
Posts: 90
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04-26-2006 07:38
Anyone know what happened to the object-object communication method that they had ready to release in 1.7? It was said to be complete for single-sim communications at the time, but never got released.
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Rayve Mendicant Second Evolution "Darwin ain't got nothin' on this" |
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Merlin Alphabeta
Registered User
Join date: 12 Feb 2006
Posts: 83
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04-26-2006 09:08
I have a solution that may work for your purposes. It doesn't rely on any e-mails or anything else like that, since I've found llEmail and the email event difficult to use at best - and unreliable at worst.
anyone that needs intra-sim script communication IM me in world. This product was developed in collaboration with a business development partner so unfortunately I am not free to discuss implementation details... |
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Christopher Omega
Oxymoron
Join date: 28 Mar 2003
Posts: 1,828
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04-26-2006 10:11
The wiki also has some nice information about communications, you can see a table of your options here:
http://secondlife.com/badgeo/wakka.php?wakka=Communications Also, check out AlternativeCommunications ==Chris _____________________
October 3rd is the Day Against DRM (Digital Restrictions Management), learn more at http://www.defectivebydesign.org/what_is_drm
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Mike Flimflam
Registered User
Join date: 25 Jan 2006
Posts: 3
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04-26-2006 18:07
Thanks everyone for the great input!
#mike |