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how? disable sit/touch/teleport/etc text

BETLOG Hax
Geek
Join date: 22 May 2007
Posts: 91
05-31-2007 19:52
Is there a way to disable sit/touch/teleport/etc text when right clicking an object?

Some objects simply should not be sat on, so I'd like to completely remove that option. (make it unselectable)
Haplo Voss
Registered User
Join date: 18 Nov 2006
Posts: 137
05-31-2007 20:08
I don't know if there's a better option, but I always just used the "`" charachter. Just

llSetSitText("`";);

That way it's one tiny mark. If you don't want things to be sat on however, drop a script into the prim in question, change the sit text, and use it to unsit the avatar if it is sat upon.

Otherwise, I know no way of simply disabling it period. It's part of SL.

Somebody else may know something I don't and have an easier solution for you but I hope that helps! :)

-Hap
BETLOG Hax
Geek
Join date: 22 May 2007
Posts: 91
05-31-2007 20:35
Ok, thanks. Method noted.

I ask because I noticed that sometimes an object has no 'sit' option, yet if i move a bit it will then be available... I'm not sure what causes this - I guess that is my question too - but seeing as there are instances where i have seen it blank and disabled I was hoping there was a way to manually disable it.

Incidentally, maybe you could use a newline character (\n) instead of ` .... seeing as this still counts as a character and yet would effectively display nothing.. unless i'm mistaken.
(i haven't tried, i was just reading..and thinking)
http://rpgstats.com/wiki/index.php?title=LlSetTouchText
Dnel DaSilva
Master Xessorizer
Join date: 22 May 2005
Posts: 781
05-31-2007 23:25
You could put a script in that unsits anyone that sits on the prim by using llUnsit. If you really want to drive the point home, unsit them and teleport them home ;)
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BETLOG Hax
Geek
Join date: 22 May 2007
Posts: 91
05-31-2007 23:38
Evil.
My point was that if there is no option to sit on an object, that the option should not be presented.
If it were up to me I would explicitly disable any action that wasn't possible/desirable.

I guess the alternative is to *change* them all to available options... even if that means making up some relatively useless stuff or adding functions just to pad the available options.
...Disable would be better.
Milambus Oh
Registered User
Join date: 6 Apr 2007
Posts: 224
06-01-2007 05:45
From: BETLOG Hax
Ok, thanks. Method noted.

I ask because I noticed that sometimes an object has no 'sit' option, yet if i move a bit it will then be available... I'm not sure what causes this - I guess that is my question too - but seeing as there are instances where i have seen it blank and disabled I was hoping there was a way to manually disable it.


Thats just lag or a display bug, from what I have seen there is no way to disable to the option. It would be nice if there were.
BETLOG Hax
Geek
Join date: 22 May 2007
Posts: 91
06-01-2007 15:19
Sniff.... Sniff..
Smells like a feature request to me. :]