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vehicle scripts

jester Knox
Sculpter of Water
Join date: 22 Apr 2004
Posts: 204
05-10-2005 00:13
is there a resource somewhere that really explains what all the functions and flags do for scripting a vehicle?

yes i checked the wiki, and a
the linden scripting guide, which was, surprisingly, more helpful. as well as searching the forums.

most free scripts have minimal comments, there is one by cory linden that is very well commented. but its describing how to make a motorcycle, making it less helpful if you aren't trying to make a motorcycle. after lots of trial and error i have something teht sorta flies how i want it to, but i know i can be lots better than it is.

so im wondering is there something im missing? is there a script floating around, somewhere to go (like the particle lab in teal but vehicles not particles), or something posted in the forums or wiki i messed that will im plain english explain things like what i.e. angular deflection is, what it does in practical terms for different kinds of vehicles, and what kinds of values are valid?

i thought about commenting a script and releasing it myself but i am usually guessing at values and meanings of functions and flags based on observed results that are often misleading and dependent on other values that may not be apparent. so im very hesitant to do so on my own, or at least without lots of help from people that know what they are doing.

anyway, in short, is there a resource im missing?
if not does anyone who knows what they are doing with vehicle scripts want to help me heavily comment an all purpose vehicle script?


jester


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Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
05-10-2005 16:35
Besides the "LSL Guide" included with Second Life via "Help > Scripting Help," I know of no resources that go over the flags in detail. The in-world resource seems to go over each one in decent detail, at least.
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