I see it used all over the place... in fact, I've modified a script using it that I use on a regular bases, and even the Wiki says you can use llMoveToTarget in a script on an object attached to you to move your avatar... But it's not working for me now o.o
I make a new object (tried with a physical and a nonphysical) put a script in it, wear it, then save the following;
state_entry()
{
vector pos = llGetPos + <0,0,1>;
llMoveToTarget(pos,1);
}
Just a simple demo to get it working before I make the big script that needs it. Effect? None, nothing happens. Then I tried manually entering the vecter even, in case my math wasn't right, just to cover all the bases, same story.
I KNOW this should work, I'm looking at a script that uses it successfully right now, what am I missing?

