I've been having a sporadic issue with a creation of mine. Most of the time it works just fine. Other times, perhaps during periods when SL is having problems with the asset server(s) or some other component of the environment, my script seems to be unable to read the note card which is placed in the object's inventory.
The value I am retrieving is ultimately going to be an integer used in calculations. If the read is unsuccessful the script tries to divide by the note card integer and gets a "divide by zero" math error. As I said, this doesn't happen always, but enough to really start getting on my nerves.
Is there anything I can do to "trap" this condition? Has anyone else run into this? Am I just running into slowness with regard to how fast the data on the note card is retrieved? Help!
Thank you,
Bartiloux Desmoulins
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