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Texture parameters: Flip?

Vinnie Baxter
Registered User
Join date: 5 Feb 2007
Posts: 17
01-09-2009 11:29
mm.. in the Edit window there is such a nice 'Flip' checkbox.. it seems there is no way to do this using a script!?!
Escort DeFarge
Together
Join date: 18 Nov 2004
Posts: 681
01-09-2009 11:34
Use a negative value in the repeats vector of llSetPrimitiveParams...

llSetPrimitiveParams([PRIM_TEXTURE, ALL_SIDES, "my texture key", <-1.0, 1.0 ,0.0>, ZERO_VECTOR, 0.0]);
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Vinnie Baxter
Registered User
Join date: 5 Feb 2007
Posts: 17
01-21-2009 02:01
Tnx Escort, I don't think I would've ever come up with that solution!!