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llGiveInventory to HUD attachment?

Jeanette Hailey
Diva Designs
Join date: 11 Mar 2005
Posts: 185
11-06-2006 20:39
Let's say I have a HUD attachment send out its UUID on a hidden channel and another HUD picks up on that. Can the receiving HUD give an object or notecard to the HUD with that UUID?

In other words, does llGiveInventory work between HUDs, provided the object or notecard is copy?

Thanks!
J
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Raeyan Aldrich
Registered User
Join date: 14 Oct 2006
Posts: 44
11-06-2006 21:01
http://lslwiki.com/lslwiki/wakka.php?wakka=llGiveInventory

read that page, it explains what you are suggesting

talks about objects giving objects inventory
Jeanette Hailey
Diva Designs
Join date: 11 Mar 2005
Posts: 185
11-06-2006 21:19
It does, and that page is very helpful (checked it before I posted :) ) but it didn't say anything about giving inventory to attachments; more specifically, HUDs.

I tried it out and it seems that you can give a notecard from a HUD but you cannot have a HUD receive a notecard. Just an FYI for ya'll. :D
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Senuka Harbinger
A-Life, one bit at a time
Join date: 24 Oct 2005
Posts: 491
11-07-2006 04:47
From: Jeanette Hailey
It does, and that page is very helpful (checked it before I posted :) ) but it didn't say anything about giving inventory to attachments; more specifically, HUDs.

I tried it out and it seems that you can give a notecard from a HUD but you cannot have a HUD receive a notecard. Just an FYI for ya'll. :D


A HUD is a shoe, is a cube sitting on the ground. there is no difference, just where it's attached to. since a cube on the ground can recieve inventory when properly scripted so can a shoe that you're wearing, and thus so can a HUD.

try llAllowInventoryDrop() in your recieving prim and it should be able to recieve inventory from the other prim that's sending the note card.
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The function is working perfectly fine. It's just not working the way you wanted it to work.