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*Wanted* Ghosting script. |
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Lithia Everett
Registered User
Join date: 31 Jul 2004
Posts: 8
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12-06-2004 18:16
Does anyone know where I can get a script that will ghost my avatar so people can't push/shoot me? I'm so sick of being run over by vehicles and etc etc.
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Strife Onizuka
Moonchild
![]() Join date: 3 Mar 2004
Posts: 5,887
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12-06-2004 18:24
Try the thread on Phantom Avatars.
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Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river. - Cyril Connolly Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence. - James Nachtwey |
Azelda Garcia
Azelda Garcia
Join date: 3 Nov 2003
Posts: 819
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12-06-2004 18:52
You do know that most guns and so on use PushObject? Whilst there are conceivably guns that fire rounds that have to collide before they push, its equally possible to make guns that will push someone even without a collision. Phantom wont protect you against the latter, although you might be safe for a week or two.
Azelda _____________________
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Cross Lament
Loose-brained Vixen
![]() Join date: 20 Mar 2004
Posts: 1,115
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12-06-2004 19:44
Actually, being phantom also will not protect you from phantom pushbullets. At least, as far as my testing went, someone could shoot me with llVolumeDetect pushbullets, and despite my being phantom, I still was pushed around. Poop.
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- Making everyone's day just a little more surreal -
Teeple Linden: "OK, where did the tentacled thing go while I was playing with my face?" |
Lithia Everett
Registered User
Join date: 31 Jul 2004
Posts: 8
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12-06-2004 20:04
Thanks for the replies. That phantom flying script makes travelling much easier. I've seen people who are active - they are actually there talking and standing but when you try to walk into them you walk right through them. When you're a phantom you can't land on the ground so I'm puzzled as to how they did this.
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Shack Dougall
self become: Object new
![]() Join date: 9 Aug 2004
Posts: 1,028
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12-07-2004 06:29
For push bullets and griefing, you could try this
/15/f1/25172/1.html I haven't tried it, but it combines a lot of cool things. _____________________
Prim Composer for 3dsMax
-- complete offline builder for prims and sculpties in 3ds Max http://liferain.com/downloads/primcomposer/ Hierarchical Prim Archive (HPA) -- HPA is is a fully-documented, platform-independent specification for storing and transferring builds between Second Life-compatible platforms and tools. https://liferain.com/projects/hpa |
Ezhar Fairlight
professional slacker
![]() Join date: 30 Jun 2003
Posts: 310
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12-08-2004 00:00
Thanks for the replies. That phantom flying script makes travelling much easier. I've seen people who are active - they are actually there talking and standing but when you try to walk into them you walk right through them. When you're a phantom you can't land on the ground so I'm puzzled as to how they did this. ![]() llVolumeDetect in a child prim (attached to your avatar). It's a bug, so you should expect it to be fixed (i.e. stop working) at any time. _____________________
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Samhain Broom
Registered User
![]() Join date: 1 Aug 2004
Posts: 298
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12-08-2004 12:54
This sort of reminds me of the old old elephant jokes...
First: How do you kill a blue elephant? Obviously it's a "Blue Elephant gun" Second: How do you kill a red elephant? No, I'm sorry, there is no such thing as a "Red Elephant gun", so you hold it's nose till it turns blue, THEN shoot it with the "Blue Elephant gun"!! I still have not explored enough to get deep enough into the fighting/PVP of SL. I guess I'll have to experiment with the phantom-ness mentioned above so I can understand some of this. At the moment, it's alot like the Farside cartoon where the owner is telling her dog Ginger something, and all the dog hears is "Bla bla bla bla bla bla, Ginger!" So all I can say at this point is: Woof! _____________________
rm -rf /bin/ladden #beware of geeks bearing grifts
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Lithia Everett
Registered User
Join date: 31 Jul 2004
Posts: 8
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12-08-2004 16:47
llVolumeDetect in a child prim (attached to your avatar). It's a bug, so you should expect it to be fixed (i.e. stop working) at any time. Yeah, that's exactly what I did but I can't land on the ground and stand with the script on. |
Cross Lament
Loose-brained Vixen
![]() Join date: 20 Mar 2004
Posts: 1,115
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12-08-2004 18:49
They may be using some sort of animation overrider or something along those lines... I'm not certain. I always end up doing the flailing phantom dance when I try to walk on the ground like that.
![]() _____________________
- Making everyone's day just a little more surreal -
Teeple Linden: "OK, where did the tentacled thing go while I was playing with my face?" |
Hank Ramos
Lifetime Scripter
![]() Join date: 15 Nov 2003
Posts: 2,328
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12-08-2004 19:02
This "feature" has been "fixed" in the next version of SL. Sorry folks, game over
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Rysidian Rubio
Ruby Red Head
![]() Join date: 14 Jan 2004
Posts: 263
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12-08-2004 20:04
Nooooooooooooooooooooooooooooooooooo
ohh well I guess at least they're fixing bugs ![]() back to getting stuck in semi-rezzed buildings *sigh* |
Ryan Dayton
Classy Citizen
![]() Join date: 9 Apr 2004
Posts: 170
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yup yup
12-09-2004 00:07
no more volume detect hack, oh well i dont mind. Glad they are fixing bugs!
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