Olympia Rebus
Muse of Chaos
Join date: 22 Feb 2004
Posts: 1,831
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08-05-2004 16:51
I've noticed that anything with a new script- including the default "Hello Avitar" script, isn't talking. (Yes, the running box is checked  ). No Hello Avitar, no touch when touched, etc.. Old scripts work fine. This happens in more than one place so I don't think it's sim speciific. Anyone else notice this? Or have I hit some obcure hotkey combo that mutes new objects? What's going on? Thanks in advance 
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Paradigm Brodsky
Hmmm, How do I set this?
Join date: 28 Apr 2004
Posts: 206
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08-05-2004 16:59
Hello. I just created a new object in Cordova with the default script and it works fine. You may be suffering from lag. Sometimes when lag is very bad, public channel messages can come very late, or not at all.
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Christopher Omega
Oxymoron
Join date: 28 Mar 2003
Posts: 1,828
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08-05-2004 17:19
Are you sure you arent muting messages from "Object"?
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Olympia Rebus
Muse of Chaos
Join date: 22 Feb 2004
Posts: 1,831
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08-05-2004 17:21
Thanks for testing, Paradigm  After reading your post I went to cordova to try my luck (new objects, default script) but they still wouldn't talk. Thinking lag was to blame, i rezed an (older) talking object from my inventory and it worked fine, repeatedly. Couldn't get a word out of the new objects. What's going on?
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Olympia Rebus
Muse of Chaos
Join date: 22 Feb 2004
Posts: 1,831
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08-05-2004 17:24
From: someone Originally posted by Christopher Omega Are you sure you arent muting messages from "Object"? I bet you're right Christopher! I'll have to go check my settings but that seems the most likely explanation. Thanks! 
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