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Rune Quinnell
Registered User
Join date: 25 Aug 2007
Posts: 28
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10-20-2007 03:15
So I created a method to start and stop one animation on chat command, now I'm trying to tweak it to be able to pull up multiple animations from the same object for different commands. Any ideas? Edoted: I'm such a genius (rolls eyes) I fixed it myself. Thanks all 
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Okiphia Rayna
DemonEye Benefactor
Join date: 22 Sep 2007
Posts: 2,103
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10-20-2007 12:41
Use the listen, and set a different state for each word... using else/if I suppose.
Such as (Not LSL, but the general outline, I'm not a great scripter lol)
If(listen=bow') then Bow Elseif(listen=jump) then jump kinda thing? Just leave the listen command a variable and set various things to happen depending on the word spoken
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