Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Bullet Scripting help

Jet Eldrich
Registered User
Join date: 19 Feb 2006
Posts: 11
07-22-2006 01:51
Hmm, my first post ever, but yes, Im trying to make a projectile in the reletive shape of a Zaneidan Blade (The thing that Childre Inarabitta fires in Megaman Zero 3). Its shape is several linked prims plus an emitter for ice particles. Anyway, I cant seem to figur eout why my bullet (blade) aint firing when I fire it, I took a script from another bullet and Im using it but I dunno....
Angela Salome
Registered User
Join date: 6 Oct 2005
Posts: 224
07-22-2006 02:02
From: Jet Eldrich
Hmm, my first post ever, but yes, Im trying to make a projectile in the reletive shape of a Zaneidan Blade (The thing that Childre Inarabitta fires in Megaman Zero 3). Its shape is several linked prims plus an emitter for ice particles. Anyway, I cant seem to figur eout why my bullet (blade) aint firing when I fire it, I took a script from another bullet and Im using it but I dunno....


Your bullet needs to be made physical for it to move upon rezzing.
CODE

default
{
state_entry ()
{
llSetStatus (STATUS_PHYSICS, TRUE);
}
}