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Particles help needed again (direction)

Perwin Rambler
Registered User
Join date: 24 Mar 2005
Posts: 152
04-16-2005 21:25
I am trying to create a script in where the particles always points forward as seen from my avitars point of view.

Has it been done or can it?

I ask the question but am sure it can be done.


ok I solved part of it on my own, I use this to push the particles forward
vector push = llRot2Fwd(llGetRot()) * 1;
but now I find if I turn the particles do not turn with me. I have a script that listens and if I say one command a certain particle gets displayed, if I say another command a different particle gets displayed.

How can I keep updateing this so the one particle always points forward?

Thanks in advance.
Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
04-16-2005 23:40
Yep. Just put the script in a head attachment, and point the Z-axis (blue arrow) the direction your avatar is facing. :D
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