I am trying to create a script in where the particles always points forward as seen from my avitars point of view.
Has it been done or can it?
I ask the question but am sure it can be done.
ok I solved part of it on my own, I use this to push the particles forward
vector push = llRot2Fwd(llGetRot()) * 1;
but now I find if I turn the particles do not turn with me. I have a script that listens and if I say one command a certain particle gets displayed, if I say another command a different particle gets displayed.
How can I keep updateing this so the one particle always points forward?
Thanks in advance.