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Bodhisatva Paperclip
Tip: Savor pie, bald chap
Join date: 12 Jan 2007
Posts: 970
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02-02-2008 10:32
Hi! I'm about to embark on my first ever attempt at a script from scratch, an attachment that plays a sound and brief particle effect when triggered. For testing purposes, can I just have the object rezzed in my workshop while I'm working on it and then it will behave the same when attached in its final form?
Thanks!
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I've trademarked the apostrophe. You're in trouble but you are not. 
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Deanna Trollop
BZ Enterprises
Join date: 30 Jan 2006
Posts: 671
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02-02-2008 10:36
For the most part, yes.
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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02-02-2008 13:33
I do know that some of the sound functions behave differently attached to the hud, compared to rezzed on the ground, I don't know if there's a difference for general attachments.
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