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Particles.............

Shipper Sodwind
Registered User
Join date: 25 Nov 2006
Posts: 132
07-16-2007 02:25
Does anyone have any example scripts that make a glowing effect, dry ice type effect ? I want to make a prim look like smoking ice.

I have been through all the free stuff and looked at the particle lab but cannot find the effect. Something like the shardes at xcite premier is what I am looking for.

Any idea's ?
Newgate Ludd
Out of Chesse Error
Join date: 8 Apr 2005
Posts: 2,103
I'd say go back to Teal and try again.
07-16-2007 13:19
From: Shipper Sodwind
Does anyone have any example scripts that make a glowing effect, dry ice type effect ? I want to make a prim look like smoking ice.

I have been through all the free stuff and looked at the particle lab but cannot find the effect. Something like the shardes at xcite premier is what I am looking for.

Any idea's ?


Particles aren't stright forward, I still find them harder than most scripts! Its a lot of tweaking and watching, then tweak it again. bUt stick with it, its worth it.

I'd guess you're looking for something with a 3-4 sec life time and a low velocity and radius. probably want it to sink as well for a good effect.
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Rusty Satyr
Meadow Mythfit
Join date: 19 Feb 2004
Posts: 610
07-16-2007 13:51
I saw a free mod/copy/trans "steam" example at "The Particle Laboratory" that you could probably adjust to this purpose... somewhere in the middle of the lab with all the examples.
Abba Thiebaud
PerPetUal NoOb
Join date: 20 Aug 2006
Posts: 563
07-16-2007 14:13
I second the Particle Lab. Search for it in world. Pick up and keep ALL the notecards. You will find them very handy later on.

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Shipper Sodwind
Registered User
Join date: 25 Nov 2006
Posts: 132
07-17-2007 02:23
Spending far to much time on this.

Still cannot make just a glow, this is what I have

PSYS_PART_FLAGS, 256,
PSYS_SRC_PATTERN, 2,
PSYS_PART_START_ALPHA, 0.30,
PSYS_PART_END_ALPHA, 0.00,
PSYS_PART_START_COLOR, <1.00,0.00,1.00>,
PSYS_PART_END_COLOR, <1.00,1.00,0.00>,
PSYS_PART_START_SCALE, <0.50,0.50,0.00>,
PSYS_PART_END_SCALE, <0.50,0.50,0.00>,
PSYS_PART_MAX_AGE, 1.00,
PSYS_SRC_MAX_AGE, 0.00,
PSYS_SRC_ACCEL, <0.00,0.00,0.00>,
PSYS_SRC_ANGLE_BEGIN, 0.00,
PSYS_SRC_ANGLE_END, 3.14,
PSYS_SRC_BURST_PART_COUNT, 20,
PSYS_SRC_BURST_RADIUS, 0.20,
PSYS_SRC_BURST_RATE, 0.05,
PSYS_SRC_BURST_SPEED_MIN, 0.05,
PSYS_SRC_BURST_SPEED_MAX, 0.05,
PSYS_SRC_OMEGA, <0.00,0.00,0.00>,

Where am I going wrong here?
Milambus Oh
Registered User
Join date: 6 Apr 2007
Posts: 224
07-17-2007 05:56
What exactly are you after? Pictures would be helpful.

To me "glowing effect" and "dry ice type effect" don't really have much in common.
Rusty Satyr
Meadow Mythfit
Join date: 19 Feb 2004
Posts: 610
07-17-2007 10:01
From: Shipper Sodwind
Spending far to much time on this.

Still cannot make just a glow, this is what I have

PSYS_PART_FLAGS, 256,
PSYS_SRC_PATTERN, 2,
PSYS_PART_START_ALPHA, 0.30,
PSYS_PART_END_ALPHA, 0.00,
PSYS_PART_START_COLOR, <1.00,0.00,1.00>,
PSYS_PART_END_COLOR, <1.00,1.00,0.00>,
PSYS_PART_START_SCALE, <0.50,0.50,0.00>,
PSYS_PART_END_SCALE, <0.50,0.50,0.00>,
PSYS_PART_MAX_AGE, 1.00,
PSYS_SRC_MAX_AGE, 0.00,
PSYS_SRC_ACCEL, <0.00,0.00,0.00>,
PSYS_SRC_ANGLE_BEGIN, 0.00,
PSYS_SRC_ANGLE_END, 3.14,
PSYS_SRC_BURST_PART_COUNT, 20,
PSYS_SRC_BURST_RADIUS, 0.20,
PSYS_SRC_BURST_RATE, 0.05,
PSYS_SRC_BURST_SPEED_MIN, 0.05,
PSYS_SRC_BURST_SPEED_MAX, 0.05,
PSYS_SRC_OMEGA, <0.00,0.00,0.00>,

Where am I going wrong here?


starting with magenta and ending with yellow for 'dry ice' ? :D

You're missing a few flags I think... I dunno what 256 is, but it's only one flag, try
PSYS_PART_FLAGS, ( PSYS_PART_EMISSIVE_MASK | PSYS_PART_INTERP_COLOR_MASK | PSYS_PART_INTERP_SCALE_MASK )

You might want ACCEL to have a slight downward push: <0,0, -0.01>
and make the particle life a little longer than 1 second.. that's very brief.

I think pattern 2 is explode, you don't need the angle settings specified with that.