Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Walking towards a camera

Rock Vacirca
riches to rags
Join date: 18 Oct 2006
Posts: 1,093
06-07-2009 17:08
Imagine an avatar at one end of a catwalk, and that avatar's camera at the other end, fixed, looking at the face of the avatar. The avatar then walks down the catwalk, towards their camera, giving a nice smile into the camera at 1m away.

Apart from the smile, can this be done?

Rock
Rolig Loon
Not as dumb as I look
Join date: 22 Mar 2007
Posts: 2,482
06-07-2009 17:18
From: Rock Vacirca
Imagine an avatar at one end of a catwalk, and that avatar's camera at the other end, fixed, looking at the face of the avatar. The avatar then walks down the catwalk, towards their camera, giving a nice smile into the camera at 1m away.

Apart from the smile, can this be done?

Rock


I have been able to do that since last summer. All I have to do is navigate with the arrow keys on my keyboard. If I hold the down arrow more than a couple of seconds, I keep walking towards the screen, but I'm walking forwards, facing myself, not backwards. I figured that was a new undocumented feature. It isn't?
_____________________
It's hard to tell gender from names around here but if you care, Rolig = she. And I exist only in SL, so don't ask.... ;)

Look for my work in XStreetSL at
Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
06-07-2009 18:27
as long as you don't focus the camera on the av, but rather on a position behind the av... yes (otherwise the camera moves with the av)
_____________________
|
| . "Cat-Like Typing Detected"
| . This post may contain errors in logic, spelling, and
| . grammar known to the SL populace to cause confusion
|
| - Please Use PHP tags when posting scripts/code, Thanks.
| - Can't See PHP or URL Tags Correctly? Check Out This Link...
| -
Opensource Obscure
Hide UI
Join date: 5 Jun 2008
Posts: 115
06-08-2009 04:18
maybe I'm misunderstanding but it looks like you simply need to fix ("block";) your camera:
http://ordinalmalaprop.com/wiki/index.php?title=Script:Fix_camera_on_touch
Viktoria Dovgal
Join date: 29 Jul 2007
Posts: 3,593
06-08-2009 04:25
From: Rolig Loon
I have been able to do that since last summer. All I have to do is navigate with the arrow keys on my keyboard. If I hold the down arrow more than a couple of seconds, I keep walking towards the screen, but I'm walking forwards, facing myself, not backwards. I figured that was a new undocumented feature. It isn't?

That would be an AO trick. The default walk leaves you facing away from the camera if you use the back control. If you use an AO that kills the default walk, the avatar is allowed to face the camera.
Rolig Loon
Not as dumb as I look
Join date: 22 Mar 2007
Posts: 2,482
06-08-2009 07:27
From: Viktoria Dovgal
That would be an AO trick. The default walk leaves you facing away from the camera if you use the back control. If you use an AO that kills the default walk, the avatar is allowed to face the camera.


No kidding? Cool. I hadn't given it any thought until this question came up. You learn something new every day in this crowd. :D
_____________________
It's hard to tell gender from names around here but if you care, Rolig = she. And I exist only in SL, so don't ask.... ;)

Look for my work in XStreetSL at
Nika Talaj
now you see her ...
Join date: 2 Jan 2007
Posts: 5,449
06-08-2009 07:56
Totally possible to do as Opensource suggests, but I have to admit that on the very rare occasions when I want to do this (e.g. film a scene I'm in), I prefer to use two avatars, each running in their own window. If your computer can do it, camera control etc. is much more straightforward, and you can do everything as normal with your "model" without perturbing the other avatar's view of the scene. The camera avatar can also be completely devoid of friends, groups, etc - which helps.
.
Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
06-08-2009 09:47
From: Viktoria Dovgal
That would be an AO trick. The default walk leaves you facing away from the camera if you use the back control. If you use an AO that kills the default walk, the avatar is allowed to face the camera.

heh, you know, an AO is the first thing installed on my avs, so I never would've realized that it was a side effect of having the AO on. I really should have a pure newb alt just for that reason.
_____________________
|
| . "Cat-Like Typing Detected"
| . This post may contain errors in logic, spelling, and
| . grammar known to the SL populace to cause confusion
|
| - Please Use PHP tags when posting scripts/code, Thanks.
| - Can't See PHP or URL Tags Correctly? Check Out This Link...
| -