|
Jesrad Seraph
Nonsense
Join date: 11 Dec 2004
Posts: 1,463
|
02-18-2006 00:54
I discovered today that scripts that read the on_rez integer parameter, that were made before LL revised rezzing of objects after some global attack, always get ZERO instead of whatever value is passed. The fix is easy: you have to recompile the script. But it's a major annoyance if the concerned script is inside an object inside something you sell, like is the case with my Magic Bracelets, or if the next owner doesn't have full permissions to the scripts. So I'm issuing an official recall for all Magic Bracelet... If you have one such object, I strongly suggest getting a replacement for 1 L$ from ElvenGlen, Darkwood, Galactic Mall of Hamlin, or EverLite, and transfer the spells you added from the old to the new one. If you have a Full Magic Bracelet I can exchange it for a fixed one. I'm really sorry for the annoyance this causes 
_____________________
Either Man can enjoy universal freedom, or Man cannot. If it is possible then everyone can act freely if they don't stop anyone else from doing same. If it is not possible, then conflict will arise anyway so punch those that try to stop you. In conclusion the only strategy that wins in all cases is that of doing what you want against all adversity, as long as you respect that right in others.
|
|
Candide LeMay
Registered User
Join date: 30 Dec 2004
Posts: 538
|
02-18-2006 03:45
Ew, nasty! I have stuff that uses on_rez parameter too. *goes to check*
Thanks Jesrad
_____________________
"If Mel Gibson and other cyberspace writers are right, one day the entire internet will be like Second Life." -- geldonyetich
|