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BETLOG Hax
Geek
Join date: 22 May 2007
Posts: 91
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05-28-2007 13:16
What is the LSL function(s) to offer the avatar a landmark? I've been to plenty of places that pop a landmark offer up when you arrive, or that just insert them in your inventory, but I can't figure out which llFunction does it.
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RJ Source
Green Sky Labs
Join date: 10 Jan 2007
Posts: 272
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05-28-2007 13:28
llGiveInventory
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BETLOG Hax
Geek
Join date: 22 May 2007
Posts: 91
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05-28-2007 13:34
As usual, I had searched 8 pages of search results, looked extensively in 2 different wikis, found some useful looking functions but finally gave up and posted the question here, and about 30 seconds later I found exactly what I was after. ...thanks for the reply though.
//add a landmark inventory item to a prim, add this code, and touch. default { state_entry() {
}
touch_start(integer total_number) { llGiveInventory(llDetectedKey(0), llGetInventoryName(INVENTORY_LANDMARK,0)); } }
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