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Dwen Dooley
Registered User
Join date: 3 Sep 2006
Posts: 6
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08-23-2007 09:33
I've just recently started to delve into scripting in SL.
I've been working on a pet project (a worn object that communicates with the same object worn by other av's) and have encountered difficulty in getting people to assist me by wearing the object. They don't know what it does unless they can read the script (which I don't necessarily want anyone to do, since it could lead to abuses of the object later).
So... Here's my suggestion/question.
I think we need an object script analyzer. With results like:
This object has 2 scripts.
Script 1: Does[n't] give/accept money Does[n't] animate the av Does[n't] take the controls Does[n't] push
etc etc. if one could right-click an object and get a report before choosing to wear it, people'd be a lot less wary of trying new scripts.
Unless someone has a better suggestion?
"Dwen"
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Meade Paravane
Hedgehog
Join date: 21 Nov 2006
Posts: 4,845
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08-23-2007 09:39
From: Dwen Dooley Does[n't] give/accept money That one might be tough since the call to take money is the same as the call to, say, animate somebody...
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Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
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08-23-2007 09:45
Sounds like you need to get some friends to help you. Some that already trust that you won't try and foist some scripted scam object on them, let alone other kinds of scams.
Would be a lot easier than trying to get LL to implement some kind of "script analyzer", which is mostly unnecessary.
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Core Taurog
Registered User
Join date: 2 May 2007
Posts: 17
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08-23-2007 09:55
or try it out on beta...
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Dwen Dooley
Registered User
Join date: 3 Sep 2006
Posts: 6
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testing...
08-23-2007 09:56
Scripts can test the date and time. That pair of shoes you bought 2 months ago could suddenly decide to start doing stuff.
There's been enough hub-bub lately about malicious scripts that even I (who isn't in SL all that much) has heard it from several sources.
Get friends to help is a good plan for my immediate needs. I was thinking of the bigger picture. Shouldn't an object owner (/purchaser) be able to find out what the scripts are doing even if they aren't allowed to read them?
I'm just thinking of it as an added layer of safety for the user.
"Dwen"
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Baron Hauptmann
Just Designs / Scripter
Join date: 29 Oct 2005
Posts: 358
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08-23-2007 10:06
Or use an alt to test . . .
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