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Is there a script for this?

Anjo Mirabeau
Registered User
Join date: 20 Aug 2005
Posts: 266
01-06-2006 11:33
I made some shoes and put a color changing script in them. Is there a way to make it ignore some prims so that they remain unchanged? Thanks for any help!
Eloise Pasteur
Curious Individual
Join date: 14 Jul 2004
Posts: 1,952
01-06-2006 11:50
Yes, either you don't put the script in them, or you set them up as special ones, or you reset the base colours after a colour change.

It's really hard to answer this without the scripting method you're using though: there are several ways you could be and the ways around it vary with the method you're using. Please post your script and I or one of the other folks will have a look at it.
Rickard Roentgen
Renaissance Punk
Join date: 4 Apr 2004
Posts: 1,869
01-06-2006 12:07
I use a single script to color the whole object prim face by prim face. It's not quite as instantaneous as a script in every prim, but it is easier to update, and uses fewer scripts of course which is a good thing in this case :). It knows which sides to color by the name of the child prims.
_____________________
Anjo Mirabeau
Registered User
Join date: 20 Aug 2005
Posts: 266
01-06-2006 12:22
Here is the script I copied from another thread.

// This code is public domain.
// masa was here 20050302, 20051102, 20051114

integer CHANNEL = 1; // channel to listen for commands on
integer OWNER_ONLY = TRUE; // only owner can control
integer USE_OWNER_SAY = TRUE; // use llOwnerSay() to talk to owner
integer USE_IMS = TRUE; // send IMs instead of using chat
string COMMAND_CHANGE_COLOR = "color"; // command to change color
string COMMAND_LIST_COLORS = "listcolors"; // command to list colors
integer MAX_CHAT_LENGTH = 255; // max size for one message
string PREFIX_HEX = "#"; // prefix to specify hex code
string PREFIX_VECTOR = "<"; // prefix to specify vector code
list LINKS_TO_SET = [LINK_SET, ALL_SIDES]; // [link number, link face, ...]

list COLORS;

integer listen_id;

// Initialize COLORS list
// LSL can't seem to handle large list definitions, so it has to be
// broken up. Note that you may get syntax errors and need to rearrange
// this list if you change the script much.
init_colors() {
COLORS = [
// http://halflife.ukrpack.net/csfiles/help/colors.shtml
"steelblue", "#4682B4", "royalblue", "#041690", "cornflowerblue", "#6495ED",
"lightsteelblue", "#B0C4DE", "mediumslateblue", "#7B68EE", "slateblue", "#6A5ACD",
"darkslateblue", "#483D8B", "midnightblue", "#191970", "navy", "#000080",
"darkblue", "#00008B", "mediumblue", "#0000CD", "blue", "#0000FF",
"dodgerblue", "#1E90FF", "deepskyblue", "#00BFFF", "lightskyblue", "#87CEFA",
"skyblue", "#87CEEB", "lightblue", "#ADD8E6", "powderblue", "#B0E0E6",
"azure", "#F0FFFF", "lightcyan", "#E0FFFF", "paleturquoise", "#AFEEEE",
"mediumturquoise", "#48D1CC", "lightseagreen", "#20B2AA", "darkcyan", "#008B8B",
"teal", "#008080", "cadetblue", "#5F9EA0", "darkturquoise", "#00CED1"
] + [
"aqua", "#00FFFF", "cyan", "#00FFFF", "turquoise", "#40E0D0",
"aquamarine", "#7FFFD4", "mediumaquamarine", "#66CDAA", "darkseagreen", "#8FBC8F",
"mediumseagreen", "#3CB371", "seagreen", "#2E8B57", "darkgreen", "#006400",
"green", "#008000", "forestgreen", "#228B22", "limegreen", "#32CD32",
"lime", "#00FF00", "chartreuse", "#7FFF00", "lawngreen", "#7CFC00",
"greenyellow", "#ADFF2F", "yellowgreen", "#9ACD32", "palegreen", "#98FB98",
"lightgreen", "#90EE90", "springgreen", "#00FF7F", "mediumspringgreen", "#00FA9A",
"darkolivegreen", "#556B2F", "olivedrab", "#6B8E23", "olive", "#808000",
"darkkhaki", "#BDB76B", "darkgoldenrod", "#B8860B", "goldenrod", "#DAA520",
"gold", "#FFD700", "yellow", "#FFFF00", "khaki", "#F0E68C", "palegoldenrod", "#EEE8AA"
] + [
"blanchedalmond", "#FFEBCD", "moccasin", "#FFE4B5", "wheat", "#F5DEB3",
"navajowhite", "#FFDEAD", "burlywood", "#DEB887", "tan", "#D2B48C",
"rosybrown", "#BC8F8F", "sienna", "#A0522D", "saddlebrown", "#8B4513",
"chocolate", "#D2691E", "peru", "#CD853F", "sandybrown", "#F4A460",
"darkred", "#8B0000", "maroon", "#800000", "brown", "#A52A2A",
"firebrick", "#B22222", "indianred", "#CD5C5C", "lightcoral", "#F08080",
"salmon", "#FA8072", "darksalmon", "#E9967A", "lightsalmon", "#FFA07A",
"coral", "#FF7F50", "tomato", "#FF6347", "darkorange", "#FF8C00",
"orange", "#FFA500", "orangered", "#FF4500", "crimson", "#DC143C",
"red", "#FF0000", "deeppink", "#FF1493", "fuchsia", "#FF00FF"
] + [
"magenta", "#FF00FF", "hotpink", "#FF69B4", "lightpink", "#FFB6C1",
"pink", "#FFC0CB", "palevioletred", "#DB7093", "mediumvioletred", "#C71585",
"purple", "#800080", "darkmagenta", "#8B008B", "mediumpurple", "#9370DB",
"blueviolet", "#8A2BE2", "indigo", "#4B0082", "darkviolet", "#9400D3",
"darkorchid", "#9932CC", "mediumorchid", "#BA55D3", "orchid", "#DA70D6",
"violet", "#EE82EE", "plum", "#DDA0DD", "thistle", "#D8BFD8",
"lavender", "#E6E6FA", "ghostwhite", "#F8F8FF", "aliceblue", "#F0F8FF",
"mintcream", "#F5FFFA", "honeydew", "#F0FFF0", "lightgoldenrodyellow", "#FAFAD2",
"lemonchiffon", "#FFFACD", "cornsilk", "#FFF8DC", "lightyellow", "#FFFFE0",
"ivory", "#FFFFF0", "floralwhite", "#FFFAF0", "linen", "#FAF0E6"
] + [
"oldlace", "#FDF5E6", "antiquewhite", "#FAEBD7", "bisque", "#FFE4C4 ",
"peachpuff", "#FFDAB9", "papayawhip", "#FFEFD5", "beige", "#F5F5DC",
"seashell", "#FFF5EE", "lavenderblush", "#FFF0F5", "mistyrose", "#FFE4E1",
"snow", "#FFFAFA", "white", "#FFFFFF", "whitesmoke", "#F5F5F5",
"gainsboro", "#DCDCDC", "lightgrey", "#D3D3D3", "silver", "#C0C0C0",
"darkgray", "#A9A9A9", "gray", "#808080", "lightslategray", "#778899",
"slategray", "#708090", "dimgray", "#696969", "darkslategray", "#2F4F4F",
"black", "#000000"
] + [
// :o
"carnationpink", "#FA7FC1"
];
}

// Create/recreate listener
init_listen() {
llListenRemove(listen_id);
if ( OWNER_ONLY )
listen_id = llListen( CHANNEL, "", llGetOwner(), "" );
else
listen_id = llListen( CHANNEL, "", NULL_KEY, "" );
}

// Send a message to the specified id, based on settings
say(key id, string str) {
if ( id == llGetOwner() && USE_OWNER_SAY ) llOwnerSay( str );
else if ( USE_IMS ) llInstantMessage( id, str );
else llWhisper(0, str);
}

// Convert a #RRGGBB style color string to an LSL vector color
vector color_from_hex(string str) {
return <;(integer)("0x" + llGetSubString(str,1,2)),
(integer)("0x" + llGetSubString(str,3,4)),
(integer)("0x" + llGetSubString(str,5,6))> / 255;
}

// Convert a vector color string to an LSL vector color
// Supports ranges 0.0-1.0 and 0-255
// caveat: 1,1,1 will be treated as #ffffff, not #010101
vector color_from_vector(string vec) {
list l = llParseString2List(vec, [" ", ",", "<", ">"], []);
vector v;

v.x = (float)llList2String(l, 0);
v.y = (float)llList2String(l, 1);
v.z = (float)llList2String(l, 2);

if ( v.x > 1 || v.y > 1 || v.z > 1 ) v /= 255;

return v;
}

// Remove all spaces from a string
string strip_spaces(string str) {
return llDumpList2String( llParseString2List(str, [" "], []), "" );
}

// Convert a color name to an LSL vector color
vector color_from_name(string name) {
integer x = llListFindList( COLORS, [llToLower(strip_spaces(name))] );
if ( x == -1 ) return <-1,-1,-1>;
return color_from_hex( llList2String(COLORS, x+1) );
}

// Set configured links/faces to the color specified by str
set_color(key id, string str) {
vector color;
integer i;
if ( llGetSubString(str, 0, 0) == PREFIX_HEX ) // hex code
color = color_from_hex( str );
else if ( llGetSubString(str, 0, 0) == PREFIX_VECTOR ) // vector
color = color_from_vector( str );
else
color = color_from_name( str );

if ( color.x < 0 || color.x > 1 || color.y < 0 || color.y > 1 || color.z < 0 || color.z > 1 ) {
say( id, "Invalid color specified: " + str );
return;
}

for ( i = 0; i < llGetListLength( LINKS_TO_SET ); i += 2 )
llSetLinkColor( llList2Integer(LINKS_TO_SET, i), color, llList2Integer(LINKS_TO_SET, i+1) );
}

// List known color names
list_colors(key id) {
string str = "";
string nstr = "";
integer i;

for ( i = 0; i < llGetListLength( COLORS ); i += 2 ) {
nstr = str + llList2String(COLORS, i) + ", ";

if ( llStringLength(nstr) > MAX_CHAT_LENGTH ) {
say(id, str);
str = llList2String(COLORS, i) + ", ";
} else {
str = nstr;
}
}
if ( str != "" ) say(id, str);
}

default {
state_entry() {
init_colors();
init_listen();
}

on_rez(integer param) {
init_listen();
}

changed(integer what) {
if ( what & CHANGED_OWNER )
init_listen();
}

listen(integer channel, string name, key id, string msg) {
string command;
string argument;
list l;

l = llParseStringKeepNulls( msg, [" "], [] );
command = llList2String(l, 0);
argument = llDumpList2String( llList2List(l, 1, -1), " " );

if ( command == COMMAND_CHANGE_COLOR )
set_color(id, argument);
else if ( command == COMMAND_LIST_COLORS )
list_colors(id);

}
}
Anjo Mirabeau
Registered User
Join date: 20 Aug 2005
Posts: 266
01-07-2006 10:42
Can someone please tell me how I can reset the color on a certain group of prims in my shoe? Thanks for any help.
Eloise Pasteur
Curious Individual
Join date: 14 Jul 2004
Posts: 1,952
01-07-2006 10:52
Hi Anjo,

Up near the top of the script there's a line

list LINKS_TO_SET = [LINK_SET, ALL_SIDES]; // [link number, link face, ...]

just before the colour list.

That set up sets EVERYTHING all at once - LINK_SET is the whole lot, ALL_SIDES is pretty obvious.

You can work around it two ways. Either:

Keep that, but recall the colour setting function to affect just the prims and faces you want to maintain their colours

Or:

Go through and work out with faces of which prims you want to maintain and write the list properly.

Depends on how complicated your build is which would be the better method...