Heero Musashi
Second Life Resident
Join date: 26 Oct 2004
Posts: 6
|
10-31-2004 20:49
Hi, I've read about anim overrides and things like that, but it doesn't make much sense to me. I'm not much of a scripter. All I really want is a script that plays the walking animation every time my avatar is playing the falling animation. I don't need it to be able to do anything else, just turning falling anim into walking anim. Can anyone post a script that I could insert that does that? I would be very grateful.
|
Francis Chung
This sentence no verb.
Join date: 22 Sep 2003
Posts: 918
|
11-01-2004 08:31
From: Heero Musashi Hi, I've read about anim overrides and things like that, but it doesn't make much sense to me. I'm not much of a scripter. All I really want is a script that plays the walking animation every time my avatar is playing the falling animation. I don't need it to be able to do anything else, just turning falling anim into walking anim. Can anyone post a script that I could insert that does that? I would be very grateful. Why don't you just use a full-blown animation overrider? You can use it to do exactly what you're talking bout. I believe that Archanox's animation overrider can be found in Umber.
_____________________
-- ~If you lived here, you would be home by now~
|