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Water Slider

LIO Diesel
Registered User
Join date: 2 Sep 2008
Posts: 28
11-19-2008 03:06
I wants to create a water slider. I did some dislacement by using llGetPos() add some value and set by using llSetPos().
My problem is when i am executing, prim is showing some jerk , it is not mooving free flow..

is it my idea is wrong, or some new concept has to be used?

suggest me something.

LIO Diesel
Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
11-19-2008 04:59
make the prim and the object it slides on 'glass', does that help?
LIO Diesel
Registered User
Join date: 2 Sep 2008
Posts: 28
11-19-2008 06:30
I tries to make prims as glass, it did not worked.
Ruthven Willenov
Darkness in your light
Join date: 16 Jan 2008
Posts: 965
11-19-2008 06:36
llSetPos has a 0.2 second delay, movements can't be smooth with that. you'll need to make the object physical and use llMoveToTarget
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llDetectedCollision* Functions similar to touch
http://jira.secondlife.com/browse/SVC-3369