Sorry if this is already well known - but...
I looked at the multipose script and I do have some simple poseball script too, but still, I can't figure it out:
I have a group of single person animations I'd like to combine to a longer one inside the same poseball, and play them sequentially (randomly or ordered, it depends), without any menus involved. I guess I just have to read out the animations found in the poseball, get the permissions working, and chain them with llStartAnimation and llStopAnimation. Right? And what is the size/memory/time limit of such an animations chain?
Still, some animations may need to relatively change the position of the avatar for having a smoother transition effect. What should I do here? Store the optimal poseball position for each animation in a notecard and read and set it before playing them? Is there some code sniplet around for such a case...? (/me looks innocently to the sky

At last... I'm just wondering if such a solution does exist for synchronyzed couple animations. Just as above, playing animations sequentially, without menus involved. I wouldn't mind to pay for it, if it's flexible enough to include my own anims.
Thx a lot for giving me some hint, even if this is a n00b question...
Samira