Komuso Tokugawa
Registered User
Join date: 3 Mar 2005
Posts: 93
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03-28-2005 08:02
Hi, Dumb newbie question...
How can I stop the particle "message received" effect from appearing around an object when it gets an XML-RPC message. It's ok for testing, but for the final version I just want the player to see the final effect.
thanks, kt
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Apotheus Silverman
I write code.
Join date: 17 Nov 2003
Posts: 416
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03-28-2005 09:55
Hmm, I think unless you have a script in the object that actually creates a particle effect upon receiving an xmlrpc message, the particle effect may actually be coming from a llSay() or llWhisper()?
I have never seen a particle effect happen only because an object received an xmlrpc message.
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Komuso Tokugawa
Registered User
Join date: 3 Mar 2005
Posts: 93
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03-28-2005 09:57
ah...doh! Better comment out that IISay() when I'm finished debugging, then  Thanks, kt
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