I am currently trying to make my own water fall, and would like the water in the pool at the bottom to rotate, simulating a swirl...I have a great texture and everything, I just need to add the rotation too it...
this is what I have:
default {
state_entry() {
llSetTextureAnim(ROTATE | SMOOTH | LOOP, ALL_SIDES, 0, 0, PI, TWO_PI, 0.5);
}
}
but the texture wont rotate! any ideas what I am doing wrong here? I followed the syntax from the wikki, this should be working...
thanks!