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2fast4u Nabob
SL-ice.net
Join date: 28 Dec 2005
Posts: 542
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05-23-2007 04:52
Hi,
I created some objects that have been receiving email from outside SL and these have been working. I'm not sure how long it has been now, but my objects are able to send email to my email address but they do not recieve my replies.
I checked the objects' keys - they are ok. I also did a simple test of just sending a message to a newly rezzed object that was checking for messages using llGetNextEmail and saying whatever it got - the object did not receive any messages I sent to it. I tried in a couple of regions too.
Did I miss something or is this just broken?
-2fast
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Newgate Ludd
Out of Chesse Error
Join date: 8 Apr 2005
Posts: 2,103
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05-23-2007 04:58
From: 2fast4u Nabob Hi,
I created some objects that have been receiving email from outside SL and these have been working. I'm not sure how long it has been now, but my objects are able to send email to my email address but they do not recieve my replies.
I checked the objects' keys - they are ok. I also did a simple test of just sending a message to a newly rezzed object that was checking for messages using llGetNextEmail and saying whatever it got - the object did not receive any messages I sent to it. I tried in a couple of regions too.
Did I miss something or is this just broken?
-2fast Probably just broken (again)
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RJ Source
Green Sky Labs
Join date: 10 Jan 2007
Posts: 272
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05-23-2007 06:55
Maybe post the code to your test? Could be one of those just-cant-see-it bugs.
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Newgate Ludd
Out of Chesse Error
Join date: 8 Apr 2005
Posts: 2,103
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05-23-2007 07:00
From: RJ Source Maybe post the code to your test? Could be one of those just-cant-see-it bugs. Dont think so as 2fast stated From: 2fast4u Nabob Hi,
I created some objects that have been receiving email from outside SL and these have been working.
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Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
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05-23-2007 09:26
From: Newgate Ludd Dont think so as 2fast stated Ya just *never* know, though. Someone came into ASoSL last night, claiming that llSensorRemove() was failing to stop llSensorRepeat(), and that he had tested it thoroughly. After pointing out that it either HAD to be a bug in his code (most likely), or something broken in LSL between updates (extremely unlikely), he started thinking his code out loud, and then silently departed the group chat moments later. We assumed he figured out it was the former. Moral of the story is: You just never know; but you can always give the benefit of a doubt. (Especially when there is a history of such problems) 
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RobbyRacoon Olmstead
Red warrior is hungry!
Join date: 20 Sep 2006
Posts: 1,821
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05-23-2007 09:34
From: Talarus Luan Y...Especially when there is a history of such problems... There is a precedent of objects failing to receive RL->SL emails, too, though. It's easily within the realm of possibility, as a quick search of the LL blog and SL forums shows. It's also possible that the emails are just getting delayed by several hours again, which would probably exhibit the same symptoms. .
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Greblak Whitfield
script g33k
Join date: 25 Apr 2007
Posts: 15
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05-23-2007 10:44
You could have been running into a "bug" it took me a while to figure out. (Yes I know.. stupid) Now I NEVER forget  If you're on group owned land, and the object is not set to that group (NOT DEEDED) the scripts may (depending on parcel settings) be disabled. This will ofcourse also make sure they do not read their emails. Try either setting their settings to the right group, or take them to a script-enabled sandbox. And are you absolutely sure about the keys? That tricked me a few times when using e-mail functions. Remember they change on rez. Yes I know.. stupid mistakes, but they often get the best of you. The simple ones that just can't go wrong often do. Have fun debugging!
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