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BritHawk McMillan
Registered User
Join date: 26 May 2008
Posts: 23
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05-25-2009 09:25
Something weird has happened to one of my inventory items a baseball cap by RT66 Tools. I admit I haven't looked at this item for a while but now it's playing music in a loop Roxanne by the Police all by itself. After inspecting the prims individually I found the one responsive for the noise however there's no sound file or script inside it.
How is this possible??
Is there a way to shut it up like maybe install a script inside to stop it??
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Dora Gustafson
Registered User
Join date: 13 Mar 2007
Posts: 779
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05-25-2009 09:56
default { state_entry() { llStopSound(); } } Put this script in and the sound will stop 
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From Studio Dora
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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05-25-2009 11:47
From: BritHawk McMillan How is this possible?? sound loop, collision sound, and a lot of other things are actually properties of the prim... you can set them from script, just like rotation, but the script isn't storing them, the prim is.
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