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Reliable animation

Ryder Spearmann
Early Adopter
Join date: 1 May 2006
Posts: 216
06-15-2008 16:51
Hi all,

I am using a 2 frame animation (created in qavamator) to form a basic "sit" animation.

When used, the animation NEVER looks the same way twice in a row.

Joint positions are out of kilter almost randomly... as if it is interpolating the sitting animation.

The animation has one key on frame 2, is loaded as looping. Setting the ease in and out to zero breaks the animation and SL can not upload it.

I *****must***** have perfect positioning every time in my application.

What might be done?

Thanks ever so much.

-Ryder-
Ravanne Sullivan
Pole Dancer Extraordinair
Join date: 10 Dec 2005
Posts: 674
06-15-2008 16:56
You'll probably get more and better help by posting this in the animations section. While most animations are controlled and run from scripts, scripts have very little real control over how the animations runs.

One thing that might be causing you problem is if the priority that you set on upload is too low or if when you created the animation you did not move all joints a sufficiant amount between the t pose in frame one and the second frame.
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Ryder Spearmann
Early Adopter
Join date: 1 May 2006
Posts: 216
06-15-2008 17:21
From: Ravanne Sullivan
You'll probably get more and better help by posting this in the animations section. While most animations are controlled and run from scripts, scripts have very little real control over how the animations runs.

One thing that might be causing you problem is if the priority that you set on upload is too low or if when you created the animation you did not move all joints a sufficiant amount between the t pose in frame one and the second frame.


Excellent idea... I will post there.