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Error: "Group owned objects cannot give inventory"

Androclese Antonelli
Org. B-Day: 05/11/04
Join date: 25 Apr 2006
Posts: 96
05-29-2006 20:07
I'm scripting an application and in an attempt to help make using the item easier, I added a "help" button which would give out a "help" note card with helpful hints on it.

Works great... until I deeded the object to my group... I am then presented with the "Group owned objects cannot give inventory."

?! o.O ?!

Nevermind why, my question is, how do I code around this?
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The Sculpted Garden

Originally Born 5/11/2004 - New AV, Old Player.

If you leave the game, don't delete your account, just make it 'free'. You'll lose your inventory like I did. *sniff*
Rodrick Harrington
Registered User
Join date: 9 Jul 2005
Posts: 150
05-29-2006 22:34
Communicate with another prim that is privately owned, have that prim do the delivering.

Your choice about how to communicate to the other script.
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Angela Salome
Registered User
Join date: 6 Oct 2005
Posts: 224
05-30-2006 04:41
Suggestion: communicate with your update server using email to get the latest version of the manual, and even the latest version of the object.
Androclese Antonelli
Org. B-Day: 05/11/04
Join date: 25 Apr 2006
Posts: 96
05-30-2006 10:55
Rodrick, unfortunately, that won't work since the object is self-contained and once the user deeds it to the group, all prims in the object become owned by that group.

Angela, there is no update server, no email, no latest versions. They purchase the object. The Point of sale ends there unless there is a bug in the software.

This is a multi-prim object that does interacts with the end user, or if deeded, the end-users group members.

So, there's no tricks to get around this obvious flaw in LSL?
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The Sculpted Garden

Originally Born 5/11/2004 - New AV, Old Player.

If you leave the game, don't delete your account, just make it 'free'. You'll lose your inventory like I did. *sniff*
Eloise Pasteur
Curious Individual
Join date: 14 Jul 2004
Posts: 1,952
05-30-2006 11:08
Actually between Rodrick and Angela they've sort of given you the answer...

They ask for a help card. The object doesn't give it directly, but emails or otherwise sends a request to a server you have in world, that includes the key of the person making the request. That object is YOURS and NOT deeded to a group, so it can give inventory. llGiveInventory works just fine across sim borders (again, thank god) for single items.

It also means if you update the help card (add an FAQ section for example), you get easy control over the card, because you only have to change the one.
Candide LeMay
Registered User
Join date: 30 Dec 2004
Posts: 538
05-30-2006 11:13
Er what? Group owned objects can't give inventory? :confused: :confused:
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"If Mel Gibson and other cyberspace writers are right, one day the entire internet will be like Second Life." -- geldonyetich
Androclese Antonelli
Org. B-Day: 05/11/04
Join date: 25 Apr 2006
Posts: 96
05-30-2006 14:24
From: Eloise Pasteur
Actually between Rodrick and Angela they've sort of given you the answer...

They ask for a help card. The object doesn't give it directly, but emails or otherwise sends a request to a server you have in world, that includes the key of the person making the request. That object is YOURS and NOT deeded to a group, so it can give inventory. llGiveInventory works just fine across sim borders (again, thank god) for single items.

It also means if you update the help card (add an FAQ section for example), you get easy control over the card, because you only have to change the one.


That is a PITA way to do it, but it seems to be the best way.

*sigh* I guess I have more coding to do.
_____________________
The Sculpted Garden

Originally Born 5/11/2004 - New AV, Old Player.

If you leave the game, don't delete your account, just make it 'free'. You'll lose your inventory like I did. *sniff*