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Martin Hugo
Registered User
Join date: 17 Oct 2006
Posts: 1
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02-09-2007 15:44
I'm making a script where I put a texture on one side of a square. To do that I have made this script that put the texture on side 1 and rotate it 270 degree. Now I need to flip the texture horitonalt, but I can't find a function to do that.
llSetTexture (llToLower(message), 1); llRotateTexture(270 * DEG_TO_RAD,1);
Do you have any suggestions to help me?
//Martin
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Stephen Zenith
Registered User
Join date: 15 May 2006
Posts: 1,029
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02-09-2007 16:17
From: Martin Hugo I'm making a script where I put a texture on one side of a square. To do that I have made this script that put the texture on side 1 and rotate it 270 degree. Now I need to flip the texture horitonalt, but I can't find a function to do that.
llSetTexture (llToLower(message), 1); llRotateTexture(270 * DEG_TO_RAD,1);
Do you have any suggestions to help me?
//Martin Use llScaleTexture - negative numbers for the horiz and vert scale flip the texture. Use -1 to flip without changing the actual scale.
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Alexis Starbrook
CEO - Alexis Digital
Join date: 7 Dec 2006
Posts: 135
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02-09-2007 16:24
From: Stephen Zenith Vwls r nt optnl
The 'o' above is a vowel Just being a bitch  Cheers
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