float delay=4;
integer flamech=5345;
key scream="a233103c-982e-d3de-dd93-68c6e1a8e482";
default
{
state_entry()
{
llSetStatus(STATUS_PHANTOM, TRUE);
llSetTexture("lit_texture", ALL_SIDES);
llSetTextureAnim (ANIM_ON | LOOP, ALL_SIDES, 4, 4, 0, 0, 15.0);
llListen(0,"","",""
;}
listen(integer number, string name, key id, string message)
{
message=llToLower(message);
if(message=="no fuego!"

{
llSetScale(<.1,.1,.1>
;llSleep(0.7);
llSetTexture("alpha",ALL_SIDES);
llWhisper(flamech,"no fuego!"
;}
else if(message == "fuego!"

{
llSetScale(<4.138,.033,4.485>
;llSetTexture("lit_texture",ALL_SIDES);
llPlaySound(scream,10);
llSetTimerEvent(delay);
}
}
timer()
{
llWhisper(flamech,"fuego!"
;llSetTimerEvent(0);
}
}