Absolutely Cool beans what people are doing. I love it. Want to see the capability for browser-textured prims....BUT!!!!
Security: We gotta be able to turn off rendering options of anything but HTML.
Turn off Javascript, components like Flash, Shockwave, etc....
User Control/Choice: What happens when I walk into a sim with 5000 web pages on prims...is my computer going to come to a raging halt as it tries to start up 5000 web downloads? Isn't texture downloading bad enough without complicating it with tcp sessions out the wazoo? Won't my firewall come to a standstill?
For THIS REASON alone - they cannot be automatically displayed and rendered.
Prims with external content should be able to have a texture that:
1. Makes it obvious the content is EXTERNAL to SL. (uBrowser logo?)
2. Allows the user to activate the URL on the prim through mousewheel action and a confirmation button.
a. Allows confirm and save confirmation per URL, maintaining a list of permitted URLs
3. Hovertip on textured face clearly indicates the full URL being passed to the browser.
Comments, please.
Great things will come about! Integrate the XML-RPC with an external game that uses XML-RPC to return results to Second Life scripts, and you could offload server scripting to PHP or CGI applications, like slot machines that merely return a result to the Cash-Out function on an ingame slot machine (that now only needs one prim for the face!!), and all versions of the game can be updated at once!!!