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1.9.1 Before After pics

Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
04-14-2006 08:53
Jumped on preview cause i been waiting for ANY local light to be useable and put out a unfinished build i been mocking around with

-.- big images 800x1600, Top one is with light on ( All lights + shadows ) , bottom one is without, pretty much how SL looks like in main server.

Yep this is why i always had local light on when i could, highly appriciate all the work you guys are doing on new HW light, its abit shorter then old one was (size on prims = how big light got ) didnt like that old way to much so this is alot better \o







Another one




Another one




:)
Miriel Enfield
Prim Junkie
Join date: 12 Dec 2005
Posts: 389
04-14-2006 09:05
Wow! Lovely build, and it looks gorgeous with the lights.
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Nick Fairlight
Humanoid Typhoon
Join date: 19 Jun 2003
Posts: 494
04-14-2006 10:29
That looks really familiar. Is that the Cloud Temple from Elder Scrolls: Oblivion? The first pic atleast.
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-Jeska Linden
Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
04-14-2006 10:43
yus, a crappy attempt anyway :P
scarlet Vavoom
Registered User
Join date: 30 Mar 2006
Posts: 123
04-14-2006 10:58
Wow, that is awsome. Real mysterious looking.

Scarlet Vavoom
Gattz Gilman
Banned from RealLife :/
Join date: 29 Feb 2004
Posts: 316
04-14-2006 12:36
From: Nick Fairlight
That looks really familiar. Is that the Cloud Temple from Elder Scrolls: Oblivion? The first pic atleast.


LMAO it is!! LOL

I must speak to Martin....
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Feynt Mistral
Registered User
Join date: 24 Sep 2005
Posts: 551
04-14-2006 15:35
I saw that last one personally in the preview grid last night, looks really nice inside and out. I just wish that inside would trigger the OC. >P
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Devyn Grimm
the Hermit
Join date: 1 May 2003
Posts: 270
04-15-2006 01:07
Thanks for posting these - I've been curious about what people have done with the new lighting and haven't had a chance to play with it yet. If we can have this sort of lighting and playable framerates its very exciting!

Beautiful builds by the way. :)
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Caleb Moreau
Original Kewlip!
Join date: 14 Jan 2005
Posts: 278
04-15-2006 01:15
Sweet! The very first shot, you could easily mistake it for a building from a "real" game. ^.^
Fuzzel Drebin
Registered User
Join date: 9 Apr 2006
Posts: 25
04-17-2006 17:12
Hehe, Those are wonderful.
Pratyeka Muromachi
Meditating Avatar
Join date: 14 Apr 2005
Posts: 642
04-18-2006 04:49
From: Devyn Grimm
Thanks for posting these - I've been curious about what people have done with the new lighting and haven't had a chance to play with it yet. If we can have this sort of lighting and playable framerates its very exciting!

Beautiful builds by the way. :)


Forget about playable framerates, at the lowest setting, which only calculates the 6 nearest light sources, the FPS fell to below 6fps. Even with draw distance set to 64m. It sucks as bad as current main grid version.
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Nargus Asturias
Registered User
Join date: 16 Sep 2005
Posts: 499
04-18-2006 05:30
actually. I found this one going very smoothly and with even better framerate than i have in 1.9.0 with my lights off. And the light ridiculous!!! This's so lovely! :D
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Nargus Asturias, aka, StreamWarrior
Blue Eastern Water Dragon
Brown-skinned Utahraptor from an Old Time
Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
04-18-2006 13:40
Dunno, my fps with local light never been as good as they are in preview, but i never trust it to it comes to main anyway

average 19ish fps with 128/196m view distance, max light.
Rude Prunes
Registered User
Join date: 9 Apr 2006
Posts: 92
04-20-2006 04:31
What a difference! But I hope people still continue to 'bake' lights on textures to take full advantage of the limited light sources.