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Zanderoth Station Ships

Avion Akula
Sci Fi Builder
Join date: 12 Dec 2005
Posts: 19
09-20-2006 23:58
Due to the support of a lot of my freinds (and land hosting for building) I was finally able to roll out with a few new ships. This ships are rather large (30M Wide X 50/60M long X 13M high (highrst point) for the largest ship i built so far) So sadly they cant be fully linked or Flyable. (Untill SL is using Havoc II that is :P)

Anyway As im building I thought I would give you all a few teaser pics to show off the progress so far. I plan on adding a decent amount of detail (not a overextend amount thus to save your prims for other uses of course) but to show a great representation of some starships.

First Up is the Iron Wolf MK II, based roughly on the Original Craft I build ages ago before i really knew how to build this new one is twice as wide and thankfully about 20M shorter then the first one. Includes lots of rooms, (cargo bay, barracks for troops, Hanger, Captians Quarters, Weapon System Room, and Engines Generators. bridge, among other things havent either built yet or thought of.) The Pics i will be showing are IN PROGRESS so please take that into consisderation when judging XD

IRON WOLF MK II


















I hope you like these and please tell me what you think.

As more Progress opon this craft continues I will keep you updated.


(Due note the only thing on the ship that I did not create were the Turrets. They were placed there as placeholders untill i create my own. They were created by Razi Soyinka, Thanx Razi ^_~)

(Special thanx to Felix Sholokhov, owner if the Sim that is hosting my projects. Thanks Felix ^_^)
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Avion Akula
Sci Fi Builder
Join date: 12 Dec 2005
Posts: 19
TIger Claw Transport.
09-21-2006 21:24
Due to FTP problems on my website, I'm going to have to attacgh the pics of the Tiger Claw Transport directly to this post.

This is a ship I am currently contructing for Felix. This will not be a milatary class ship and will be more home in feel then The Iron Wolf.

Features a 2 door opening smuggling bay (attached to the outtor hull : See pic : )
and a loading ramp below the craft for the main entrance. The Nose of the Craft will be rebuilt so it isnt so blocky, as that was the beta design., and the rear will be rounded off with Engines on both the top and bottom extending outward.

The inside will feature 3 / 4 rooms, including sleeping quarters, a simi kitchen design, and the engine/"legit" cargo room, along with the bridge seprate from the rest of the craft.

Will also inclide Active Landing gear, when finished.

Note to veiwers, if anyone would like a veiwing in Live Game, or would like to obtain one of these ships, or to have a custom one built, please send me a IM, and I will get back to you shortly after, (With in 24 hours at least) or send a E-Mail to:

[email]Avion_Akula@yahoo.com[/email]

And here are the pics.......or not, im going to have to resize them or something as they are 2 large to upload, check back in a while for updates. >.< sorry
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Martin McConnell
Registered User
Join date: 8 Sep 2006
Posts: 116
09-22-2006 10:07
I liked the colors and the textures on the outside. Made me think of a snake instead of a wolf though. My only concern is the lack of weapons. I'm sure you have hidden ports, concealed launcers, etc... but from the picture it appears that this wonderful ship will only be able to defend itself from arcs to the side.

Extend the guns from the sides so they can traverse 90 degrees and put some protrusions in other places to simulate unseen weapons and WALLA you have yourself a kick arse ship.

P.S. If I attacked that ship I would come from the front or back and take out those little spinning radar detector thingies. Maybe they don't do anything but I'm still going for them.
Avion Akula
Sci Fi Builder
Join date: 12 Dec 2005
Posts: 19
09-23-2006 11:49
Good Pont, of course you failed to remember I have a hanger with in the ship that can contain fighter craft to help defend it. (Also will be indeed adding some more Defenses as the project progresses) hehe thanks for the feedback
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