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Glitches And Goofs II: 1.8 Bloopers

Kazuo Murakami
Sofa King
Join date: 31 Aug 2005
Posts: 359
12-10-2005 15:23
Post em if ya got em :D

Lianne Marten
Cheese Baron
Join date: 6 May 2004
Posts: 2,192
12-10-2005 20:22
I bugged that... they said it was intended...

From: Reply from Dan Linden
This is how the ripple water shader works. It will ripple anything underwater, and the edges of things between the camera and the water.


Still looks wierd to me.
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Kazuo Murakami
Sofa King
Join date: 31 Aug 2005
Posts: 359
12-10-2005 20:52
From: Lianne Marten
I bugged that... they said it was intended...



Still looks wierd to me.


Lol that makes zero sense. Underwater, yeah ok, but just because the water is behind something?

"Uh, its just like in real life, when you see someone standing in front of water, they ripple!" :rolleyes: