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Animating Mouth

Valadeza Anubis
Registered User
Join date: 25 Jun 2004
Posts: 31
07-29-2005 22:16
Is there a way to open an avatar's mouth and keep it open?
Little Hailey
Unedited
Join date: 1 Jun 2005
Posts: 209
07-29-2005 22:16
The only animations you can apply to the face and hands are the gestures when uploading, but this is still a little buggy itself. Hopefully it will be option further down the road...
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Valadeza Anubis
Registered User
Join date: 25 Jun 2004
Posts: 31
07-29-2005 22:18
I've seen animations with the mouth opening and then closing, but I've also seen them open and stay open, trying to figure out how to do that for a friend's animation.
Kyrah Abattoir
cruelty delight
Join date: 4 Jun 2004
Posts: 2,786
07-29-2005 23:26
its for a p*nis gag i suppose? ^_^
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PetGirl Bergman
Fellow Creature:-)
Join date: 16 Feb 2005
Posts: 2,414
07-30-2005 00:05
Blush!
Valadeza Anubis
Registered User
Join date: 25 Jun 2004
Posts: 31
07-30-2005 00:34
From: Kyrah Abattoir
its for a p*nis gag i suppose? ^_^



lol I honestly have no idea what it's for, just someone asked me and I didn't know so I figured this was the place to post the question.
Seagel Neville
Far East User
Join date: 2 Jan 2005
Posts: 1,476
07-31-2005 08:29
From: Valadeza Anubis
I've seen animations with the mouth opening and then closing, but I've also seen them open and stay open, trying to figure out how to do that for a friend's animation.
"Expression_open_mouth" is a built-in animation. You can do this animation by scripting. But this animation is open and close. It might be possible if you wrote script so that the same next animation could keep starting and replacing before the mouth started to close.
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Valadeza Anubis
Registered User
Join date: 25 Jun 2004
Posts: 31
07-31-2005 13:49
Thanks much Seagel, will pass that on.
Gattz Gilman
Banned from RealLife :/
Join date: 29 Feb 2004
Posts: 316
07-31-2005 22:07
here is a script that will keep the mouth open

CODE

default
{
attach(key on)
{
if (on != NULL_KEY)
{
integer perm = llGetPermissions();
if (!(perm & PERMISSION_TRIGGER_ANIMATION))
{
llRequestPermissions(on, PERMISSION_TRIGGER_ANIMATION);
}
else
{
llSetTimerEvent(0.5);
}

}
}

run_time_permissions(integer perm)
{
if (perm & PERMISSION_TRIGGER_ANIMATION)
{
llSetTimerEvent(0.5);
}
}


timer()
{
llStopAnimation("express_open_mouth");
llStartAnimation("express_open_mouth");


}
}

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Seagel Neville
Far East User
Join date: 2 Jan 2005
Posts: 1,476
08-01-2005 09:25
Thank you Gattz,

I made sure it worked fine. And I found it sound like speaking if we made llSetTimerEvent more delayed. ;)
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Valadeza Anubis
Registered User
Join date: 25 Jun 2004
Posts: 31
08-03-2005 18:32
Awesome, thank you both. =)
Wuvme Karuna
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Join date: 6 Jun 2004
Posts: 1,669
08-04-2005 02:36
hearts desire has a "nose ring" where it keeps your avatar smiling all the time, its on top of their store its like $100 bucks.

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Tuber Potato
Registered User
Join date: 26 Jan 2006
Posts: 57
Talking script
05-17-2006 20:04
From: Gattz Gilman
here is a script that will keep the mouth open

CODE

default
{
attach(key on)
{
if (on != NULL_KEY)
{
integer perm = llGetPermissions();
if (!(perm & PERMISSION_TRIGGER_ANIMATION))
{
llRequestPermissions(on, PERMISSION_TRIGGER_ANIMATION);
}
else
{
llSetTimerEvent(0.5);
}

}
}

run_time_permissions(integer perm)
{
if (perm & PERMISSION_TRIGGER_ANIMATION)
{
llSetTimerEvent(0.5);
}
}


timer()
{
llStopAnimation("express_open_mouth");
llStartAnimation("express_open_mouth");


}
}



If this script can be done, I ssuppose one that opens the mouth and closes the mouth a few times, to simulate talking, could be made? I's not good with scripts, but would like one that does about 2 seconds worth of opening and closing, like talking. Would be great if it could be triggered by by a keystoke, or signal text like /talk.

Any help would be greatly appreciated!

Tuber
Seagel Neville
Far East User
Join date: 2 Jan 2005
Posts: 1,476
05-17-2006 21:59
I'm afraid that it is too slow and flat to look like talking. See this thread to get more information.
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dreed2 Barbecue
Registered User
Join date: 19 May 2006
Posts: 3
Doesn't seem to work!
06-23-2007 06:48
Sorry for dragging up this old topic, but this doesn't seem to work for me. The mouth continually opens and closes each time the animation is started again. Has something changed? Is there a new solution? Thanks!
Crystal Falcon
Registered Silly User
Join date: 9 Aug 2006
Posts: 631
06-23-2007 07:44
From: dreed2 Barbecue
Has something changed? Is there a new solution? Thanks!


Yes, it seems something was broken ;) : http://forums.secondlife.com/showthread.php?t=190844

And they are solving it :cool: : http://blog.secondlife.com/2007/06/22/optional-viewer-and-rolling-restart-this-monday-june-25th/
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WindyWeather Vanalten
Registered User
Join date: 27 Nov 2006
Posts: 53
It is working again... Sort of...
07-12-2007 11:15
Second Life 1.18.0 (6) Jul 11 2007 11:18:55 (Second Life Release)

I just tried this and it is working again for me.

Well actually. the express animation takes. but I can't stop it.
I have tried express_open_mouth and express_afraid
not sure which one stuck, but even Tools > Stop All Animations will not clear something.
Sigh...