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Reliable animation

Ryder Spearmann
Early Adopter
Join date: 1 May 2006
Posts: 216
06-15-2008 17:22
Hi all,

I am using a 2 frame animation (created in qavamator) to form a basic "sit" animation.

When used, the animation NEVER looks the same way twice in a row.

Joint positions are out of kilter almost randomly... as if it is interpolating the sitting animation.

The animation has one key on frame 2, is loaded as looping. Setting the ease in and out to zero breaks the animation and SL can not upload it. It is a priority 4 animation.

I *****must***** have perfect positioning every time in my application.

What might be done?

Thanks ever so much.

-Ryder-
Crystal Falcon
Registered Silly User
Join date: 9 Aug 2006
Posts: 631
06-15-2008 17:48
Do you have "one key" for ALL the joints on frame two as well as one? Additionally, are your frame two keys noticeably different than your frame one keys? (That's how SL knows which joints you want animated, perhaps it's leaving the last animation played's position if not?) :) hth!
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Ryder Spearmann
Early Adopter
Join date: 1 May 2006
Posts: 216
06-15-2008 17:53
From: Crystal Falcon
Do you have "one key" for ALL the joints on frame two as well as one? Additionally, are your frame two keys noticeably different than your frame one keys? (That's how SL knows which joints you want animated, perhaps it's leaving the last animation played's position if not?) :) hth!


OMG it does.

I moved all joints in frame 2 to a new position at least 1 degree different on one rotational axis... and it is now repeatable!

You rock :)