Damien1 Thorne
Registered User
Join date: 26 Aug 2007
Posts: 4,877
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01-08-2009 12:17
I am just beginning to experiment with animations. My question deals with a simple reclining pose with a small amount of leg and hand movements. Running it on a laptop with nVidia card, the anim looks fine. But when given to my lady, running on laptop with Intel graphics chips, the anim shows strange head movements, even to the point of it being twisted around backwards. Running it on my comp with Intel chips also has similar problems. Does anyone have any ideas as to what might be going wrong?
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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01-08-2009 21:39
does she see the strange behavior on her end when you are using the animation? or vice versa? because if not, the problem isn't the vid card.
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Abraxes Binder
Registered User
Join date: 23 May 2008
Posts: 205
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01-10-2009 00:54
nje.. thats the viewer i would gues -chec (menu: help | about sl) if u both utilizes the same viewer version ? /ab
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Damien1 Thorne
Registered User
Join date: 26 Aug 2007
Posts: 4,877
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01-11-2009 11:42
Fixed the problem I was having. After searching this forum, I found out about moving ALL the joints or else SL will do it for you. After adjusting everything slightly, the problem went away.
Thanks for the ideas on what I originally thought the problem was.
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As we fade into the darkness...
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