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Late start animations? Sorta?

Cryas Tokhes
Great Googley Moogley...
Join date: 8 Feb 2006
Posts: 124
04-22-2007 15:49
i don't know exactly how to word this to make the most sense so I will try my best in explaining what i am looking for.

I have an animation in mind that I can easily create. However I am not sure exactly how the lead in will work with this animation. Essentially what i want to happen is when the event starts, my AV in a standing position (can be any standing position from the AO point of view) and will slowly rise into the air in about 3-5 seconds. This floating position will be a loop for a arranged amount of time and then will be stopped by a script to return to the original position or another chained animation.

So my question.. Do I create the floating animation and set the lead in time to that 3-5 seconds so that it will merge into the animation that I created? Or do I create an animation of the av rising and taking form that the other floating animation will continue with?

I am good enough to make the loop animation of my final position that I am looking for but the transition from point A to B is what is giving me trouble.
Cryas Tokhes
Great Googley Moogley...
Join date: 8 Feb 2006
Posts: 124
04-22-2007 16:08
I think that I might have found what I am looking for with the animation. In reference to the Animation Start percentage... I will give this a try.

But any other helpful tips would be welcome.
Crystal Falcon
Registered Silly User
Join date: 9 Aug 2006
Posts: 631
04-22-2007 18:30
Well, wouldn't the simplest be to set the upload ease in and out of your position to three to five seconds? :cool:

That way it would smoothly transition from whatever pose the avatar is in to your float, take less loading time, and all without having to animate more. ;)
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Cryas Tokhes
Great Googley Moogley...
Join date: 8 Feb 2006
Posts: 124
04-27-2007 15:43
Took a little bit of intensive mouse clicking (boy is my finger tired) but i got the animation i wanted.