Jonas Bakalava
jonas bakalava
Join date: 14 Oct 2005
Posts: 9
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02-04-2006 11:13
Hi,
At my first attempts at animation using my poser 6 program, i had some really rocking creations, but when i played them in sl, it was a complete dissapointment. Nothing was right. Hands werent right, the arm positioning was way off, and nothing was working the same as what i created with such painstaking care. I was told by guys in live help that to animate properly for second life, i needed to download poser 2 casual figures off the sl downloads , which i did. The question i have is how to get them into my poser 6 program. Seems this is the lamest part of P6, trying to figure out how to import a figure. When i downloaded i put them on my desktop and unzipped the file. But it isnt at all clear how to get the figure loaded into poser 6. I spent a lot of time trying to figure it out and gave up in disgust. It seems such an easy thing, but i need directions from someone experienced.
I have used the poser 2 hi figure that comes in poser 6, but things i create using this figure, the various hands available for example, or head movement, head twisting doesn't seem to register when the ani is imported into sl. I have seen great animations with smiling faces, open mouths, annimated hands, so what is the animator using figure wise to create these effects?
Any assistance here will be appreciated!
Thanks jonas
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Luth Brodie
Registered User
Join date: 31 May 2004
Posts: 530
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02-04-2006 12:35
There is a readme that comes with them. There is also many posts on this forum, including one on the first page that asked the same questions. Not that we all mind answering, using the search fuction up at the top will help with getting answers much faster.
As for the hands: The only way to animate the face and hands is using a morph during the upload. There are drop down menus when you are uploading giving you choices and those are the only ones that you have. There also is the added annoyance that it doesn't last very long. These are better for gestures and very short animations.
Copied from a previous post (which was copied from the readme file):
To add the Poser figures to your Poser Library:
1. Navigate to the install location of your Poser app. and open the 'character' folder of your Poser library. (For example, ...\Poser 5\Runtime\libraries\character)
2. Copy the 'SL Avatar' folder and its contents into the character folder.
3. Start Poser and clear the work space.
4. Open the Poser library and click the 'Figures' button to reveal the character folder categories. Open the "SL Avatar" folder to find 2 new characters, "SL_Female" and "SL_Male". Double click the icon to add it to your scene. NOTE TO POSER 4 USERS: The icon in the library will appear as a generic figure shrugging his shoulders. There may be a couple warning messages about the version number of the character but click through these and the character will be added to your scene. You can then click on the '+' button in the library to create an identical character that will have a new icon and will open without any warning messages.
5. If you want to make this character your default startup Poser character open the 'Edit/General Prefs.' menu, set the Document Preference to 'Launch to Preferred State', and press the 'Set Preferred State' button. Now each time you launch Poser it will load the SL mannequin automatically as its default figure.
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"'Aarrr,' roared the Pirate Captain, because it seemed a good way to end the conversation." The Pirates! In An Adventure With Scientists. Reel Expression Poses and Animations: reelgeek.co.uk/blog
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