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hip height problem

Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
11-06-2006 16:53
I am having a real annoying issue with hip placement. I move the hips of the figure in Poser down to the ground, but on upload the av only moves halfway down to the ground. This is especially perplexing since this is a two-person animation and the other person is sitting on the ground fine.

Anyone have any idea what I should be checking?

ADDITION: Okay, right after posting that I tried something on the wild chance that it would make a difference, and it did! I was using the SL male, so I switched it to the female to see what would happen, and now it works. wtf
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Sabrina Hazlehurst
Expecting a miracle
Join date: 16 Oct 2006
Posts: 20
11-06-2006 22:35
Its most likely the difference between the leg height of the poser avatar, and your in game avatar.

Since the hips are at the 'top of the leg' and assuming that they have to move down 1m to the ground, doing the same thing on your ingame avatar may have that 1m identical movement closer or nearer to the ground than what you expect.

Unfortunately, im not sure if theres a simple way to ensure that the height of the 2 avatars match.
Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
11-06-2006 23:02
Thanks for the reply, but that isn't it. I didn't change the height of the poser avatar, just the gender. For some reason the male was screwing up, but when I switched to female it worked fine. Most peculiar.

Also, I've heard that before but I don't know if that's true. I suppose I should try testing it for sure, but I've done lot's of animations where the character sits or lays down or something and it goes right to the ground, despite the fact that I know the avatar in poser is shorter than the in-world model. I suppose I may just not have noticed so far, and I don't see any way SL could be correcting for this, but still I've not had any problem with height before. Hm, I think I'll go into SL right now and try radically altering my height and playing animations to see what happens.
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(Aelin 184,194,22)

The Motion Merchant - an animation store specializing in two-person interactions
Luth Brodie
Registered User
Join date: 31 May 2004
Posts: 530
11-12-2006 06:29
Yes it is true Johan. You might not have changed the legs in poser, but it still wont match your avie. Its actually quite logical. When dropping to the ground, you move the hips x meters down. In world, it still moves you x meters down no matter how far they are from the ground at starting postion. In a shorter avie this will be in the ground, in a taller avie this will be hovering.
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