Princess Medici
sad panda
Join date: 1 Mar 2004
Posts: 416
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08-17-2004 20:19
I've been working on some poses and anims for somebody, and I'm having lots of problems with animations not looking like they do in the preview window. Things like twisting and bending of various joints, I seem to be having the most problems with legs.
Anybody else experiencing this?
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Archanox Underthorn
Registered User
Join date: 20 May 2003
Posts: 168
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08-17-2004 20:40
From: someone When you upload an animation, SL checks the first and second frame. If a joint doesnt move at all between the first and second frame, that joint's priority is set to -1(everything plays over it). Conversely, if there is movement, and say you upload you animation at priority 4, that joint's priority would be 4 and nothing would play over it. I'm thinking this might be the problem, or part of it anyway. Some of your joints might not move between the 1st and 2nd frame which lets the normal animations still animate your legs.
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Lecktor Hannibal
YOUR MOM
Join date: 1 Jul 2004
Posts: 6,734
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08-18-2004 11:35
For me Princess ?? heh /crosses fingers 
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YOUR MOM says, 'Come visit us at SC MKII http://secondcitizen.net ' From: Khamon Fate Oh, Lecktor, you're terrible. Bikers have more fun than people !
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Aces Spade
Raise you One♠
Join date: 22 Sep 2003
Posts: 2,774
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Re: Animation upload bug?
08-18-2004 11:46
From: someone Originally posted by Princess Medici I've been working on some poses and anims for somebody, and I'm having lots of problems with animations not looking like they do in the preview window. Things like twisting and bending of various joints, I seem to be having the most problems with legs.
Anybody else experiencing this? I have had this problem once..insted of a hand moving it would be the foot moving lol needless to say it was odd..
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From: someone Posted by ZsuZsanna Raven So where is the "i don't give a shit'' option?
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Princess Medici
sad panda
Join date: 1 Mar 2004
Posts: 416
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08-19-2004 11:10
From: someone Originally posted by Archanox Underthorn I'm thinking this might be the problem, or part of it anyway. Some of your joints might not move between the 1st and 2nd frame which lets the normal animations still animate your legs. Well that took care of part of the problem, thanks Archanox!
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Karma Satyr
Little Tea Pot
Join date: 8 Jan 2004
Posts: 88
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08-20-2004 09:04
i had the problem that in the preview window my animation made the av look like a tanglled messed up ball of limbs. amusing but scary was fine in game.
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Short and Stout! Actually i'm more like a coffee plunger.
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