I have been playing with the MLP for a while. I have had no problem taking the animations from other pose ball sets and putting them into the MLP. It seems that whenever I put animations from other pose ball sets into the MLP, the animations are synchronized when I use them. I have thus assumed that the MLP performs some sort of magic that takes care of synchronization.
I have finally started getting my own custom animations almost finished. I uploaded two last night that are meant to be used as a synchronized pair. However, when I put them in the MLP, the same way I set up any other animations that I might have taken from other pose ball sets, my custom animations do not synchronize.
Each animation of my set was created in Poser 7 and exported to bvh. Each was 121 frames; the first frame in each is the reference frame, with the actual animation on frames 2-121. The speed of each is 15 frames per second. Individually, each previews as just fine appears to run as expected in Second Life. The problem comes when I put them together.
I was wondering if there was anything in the upload options that affect synchronization. The options I set on each were: Loop checked, 0.00 to 100.00; Priority set to 4; Ease In at 0.00; Ease Out at 0.00; Hands Relaxed; Expression Kiss.
Help or tips would be appreciated.