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Sequential Animations?

Joy Iddinja
Registered User
Join date: 15 Sep 2006
Posts: 344
02-25-2008 01:56
Does anyone know of a script which allows a series of individual animations to play one after another? I'm not asking for a loop, that is the same animation over and over, but a script that tells the poseball something like 'Play Dance 1, then Play Dance 2, Then Play Dance 3', etc?

What would be involved?
Crystal Falcon
Registered Silly User
Join date: 9 Aug 2006
Posts: 631
02-25-2008 11:11
Check the scripting library? ;)

(To copy a script with formating, click quote and copy the code out of the edit box...)

Here's one without poseballs, just a single prim you click that cycles through whatever anims you put in it:

hth! :)
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Bree Giffen
♥♣♦♠ Furrtune Hunter ♠♦♣♥
Join date: 22 Jun 2006
Posts: 2,715
02-25-2008 13:42
I don't think there are any commands in LSL to detect when an animation stops. I know that gestures allow you to wait until the animation is done but I haven't seen anything scripted that can do that. Maybe there is something out there...
Deira Llanfair
Deira to rhyme with Myra
Join date: 16 Oct 2006
Posts: 2,315
02-26-2008 11:28
I think there is a product called SinAnimator, which might be able to do what you want - or something like it. It is free on SLExchange. I've not yet had time to test it myself though.

http://www.slexchange.com/modules.php?name=Marketplace&file=item&ItemID=499535
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Deira :)
Must create animations for head-desk and palm-face!.