From: Void Singer
that's weird... dunno why it'd call the 180 turn anim, and I wouldn't THINK that would trigger edit appearance, but you might try removing that... don't need it anyways
Here is the script... I cannot understand where it places me in appareance mode:
key·mkLoungingAgentKey·=·NULL_KEY;
integer·miPermissionsAcquired·=·FALSE;
default
{
····state_entry()
····{
········//overriden·sit·target
········//lower·them·a·bit
········vector·vLoungeTarget·=·<0.00,·0.00,·1.00>;
········rotation·rX;
········rotation·rY;
········rotation·rZ;
········rotation·r;
········//build·rotations
········//Note:·this·is·broken·out·like·this·to·simplify·the
········//········process·of·finding·the·correct·sit·angle.··I·
········//········use·the·following·form·until·I·have·the·rotation·
········//········that·I·want·perfect,·and·then·I·simply·
········//········hardcode·the·perfected·quaterion·and·remove···
········//········this·mess.
········//
········rX·=·llAxisAngle2Rot(·<1,0,0>,·0·*·DEG_TO_RAD);·········//cartwheel
········rY·=·llAxisAngle2Rot(·<0,1,0>,·0·*·DEG_TO_RAD);·······//sumersault
········rZ·=·llAxisAngle2Rot(·<0,0,1>,·0·*·DEG_TO_RAD);·······//turn·in·place
········//combine·rotations
········r·=·rX·*·rY·*·rZ;
········//override·'sit'·on·pie·menu
········llSetSitText(·"Stand"·);
········//override·default·sit·target·and·rotation·on·prim
········llSitTarget(·vLoungeTarget,·r·);
····}
····
····changed(integer·change)·
····{
········if·(change·&·CHANGED_LINK)
········{
············key·agent·=·llAvatarOnSitTarget();
············if·(·mkLoungingAgentKey·==·NULL_KEY·&&·agent·!=·NULL_KEY·)·
············{
················//changed·user
················//cache·new·user·key·and·request·their·permissions
················mkLoungingAgentKey·=·agent;
·················llRequestPermissions(mkLoungingAgentKey,PERMISSION_TRIGGER_ANIMATION);
············}
············else·if·(·mkLoungingAgentKey·!=·NULL_KEY·&&·agent·==·NULL_KEY)·
············{
················//user·is·getting·up
················if·(·miPermissionsAcquired·)·
················{
····················//restore·anims
····················llStopAnimation("turn_180"

;
················}
················//reset·the·script·to·release·permissions
················llResetScript();
············}
········}
····}
····run_time_permissions(integer·parm)·
····{
········if(parm·==·PERMISSION_TRIGGER_ANIMATION)·
········{
············//set·permission·flag
············miPermissionsAcquired·=·TRUE;
············//cancel·the·sit·anim
············llStopAnimation("sit"

;
············llStartAnimation("turn_180"

;
········}
····}
}